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Rules guide · Creature

Ant QueenHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Modern Masters 2015· May 22, 2015
Carte Magic Ant Queen

Ant Queen is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{1}{G}: Create a 1/1 green Insect creature token.

Complete guide

Ant Queen is a powerhouse in green decks, offering a repeatable way to flood the board with tiny soldiers. As a 5/5 for five mana, she provides a solid body alongside an activated ability that can be used at any time you have priority.

The Mechanics of the Hive

Ant Queen features a simple yet effective activated ability: for one green and one generic mana, you create a 1/1 green Insect creature token. There are no restrictions on how many times you can activate this per turn, provided you have the mana to pay for it. Since the ability does not require the Queen to tap, you can activate it the same turn she enters the battlefield, even if she has summoning sickness.

Step-by-Step Resolution

When you choose to activate the ability, you first pay the {1}{G} cost. This puts the ability on the stack. Both players then have a chance to respond. If both players pass priority, the ability resolves and a 1/1 green Insect token is placed onto the battlefield. This process repeats for every instance of the ability you put on the stack.

Common Mistakes to Avoid

A common mistake is assuming that effects which double triggered abilities will affect Ant Queen. Because creating a token is an activated ability (indicated by the 'Cost: Effect' format), it is not affected by cards that specifically look for 'triggered' abilities. Additionally, remember that if Ant Queen leaves the battlefield while her abilities are still on the stack, those abilities will still resolve and create tokens.

Strategy and Timing

The best time to use Ant Queen is often at the end of your opponent's turn. By holding your mana open, you threaten to block or use other spells, and if your opponent does nothing, you can sink all your excess mana into an instant-speed army. This allows you to untap on your turn with a swarm ready to attack.

Interaction examples

Instant Army Generation

With Ant Queen on the battlefield and six mana available, you can activate her ability three times in a row. This puts three separate instances of the ability on the stack. As each one resolves, you place an Insect token onto the battlefield, resulting in three 1/1 creatures ready for combat or sacrifice.

Mana Acceleration Interaction

If you play Solemn Simulacrum, you search for a basic land and put it onto the battlefield. This extra land increases your mana pool for future turns. With more lands available, Ant Queen becomes significantly more dangerous, as each additional land represents another potential Insect token every single turn cycle.

Understanding Triggered vs. Activated

If you play Roaming Throne and choose 'Insect', it becomes an Insect Golem. However, if you activate Ant Queen, Roaming Throne does not cause you to create a second token. This is because Ant Queen's ability is an activated ability, and Roaming Throne only doubles 'triggered' abilities (those starting with 'When', 'Whenever', or 'At').

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Ant Queen

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Jaheira, Friend of the Forest
+Peregrin Took
+Academy Manufactor
+Ant Queen
#1

Jaheira, Friend of the Forest + Peregrin Took + Academy Manufactor + Ant Queen

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Ant Queen by paying {1}{G}, creating a 1/1 Insect creature token as well as a Food, a Clue and a Treasure artifact token.
  2. 2Activate two of the artifact tokens by tapping them, adding {G}{G}.
  3. 3Repeat.
Baylen, the Haymaker
+Ant Queen
+Peregrin Took
+Academy Manufactor
#2

Baylen, the Haymaker + Ant Queen + Peregrin Took + Academy Manufactor

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Ant Queen by paying {1}{G}, creating a 1/1 Insect creature token, a Food token, a Clue token and a Treasure token.
  2. 2Activate the Treasure by tapping and sacrificing it, adding {G}.
  3. 3Activate Baylen's first ability by tapping two tokens, adding {1}.
  4. 4Repeat.
  5. 5Once you have infinite untapped tokens, you may tap them for infinite mana and forego sacrificing the Treasures, and/or use Baylen's other abilities.
Baylen, the Haymaker
+Ant Queen
+Parallel Lives
+Doubling Season
#3

Baylen, the Haymaker + Ant Queen + Parallel Lives + Doubling Season

Infinite creature ETBInfinite colored manaInfinite card drawInfinite draw triggers
  1. 1Activate Ant Queen by paying {1}{G}, creating four 1/1 Insect creature tokens.
  2. 2Activate Baylen's first ability twice by tapping the four Insect tokens, adding {1}{G}.
  3. 3Repeat.
Baylen, the Haymaker
+Ant Queen
+Parallel Lives
+Mondrak, Glory Dominus
#4

Baylen, the Haymaker + Ant Queen + Parallel Lives + Mondrak, Glory Dominus

Infinite creature ETBInfinite colored manaInfinite card drawInfinite draw triggers
  1. 1Activate Ant Queen by paying {1}{G}, creating four 1/1 Insect creature tokens.
  2. 2Activate Baylen's first ability twice by tapping the four Insect tokens, adding {1}{G}.
  3. 3Repeat.
Baylen, the Haymaker
+Ant Queen
+Mondrak, Glory Dominus
+Doubling Season
#5

Baylen, the Haymaker + Ant Queen + Mondrak, Glory Dominus + Doubling Season

Infinite creature ETBInfinite colored manaInfinite card drawInfinite draw triggers
  1. 1Activate Ant Queen by paying {1}{G}, creating four 1/1 Insect creature tokens.
  2. 2Activate Baylen's first ability twice by tapping the four Insect tokens, adding {1}{G}.
  3. 3Repeat.
Baylen, the Haymaker
+Ant Queen
+Anointed Procession
+Parallel Lives
#6

Baylen, the Haymaker + Ant Queen + Anointed Procession + Parallel Lives

Infinite creature ETBInfinite colored manaInfinite card drawInfinite draw triggers
  1. 1Activate Ant Queen by paying {1}{G}, creating four 1/1 Insect creature tokens.
  2. 2Activate Baylen's first ability twice by tapping the four Insect tokens, adding {1}{G}.
  3. 3Repeat.
Baylen, the Haymaker
+Ant Queen
+Anointed Procession
+Mondrak, Glory Dominus
#7

Baylen, the Haymaker + Ant Queen + Anointed Procession + Mondrak, Glory Dominus

Infinite creature ETBInfinite colored manaInfinite card drawInfinite draw triggers
  1. 1Activate Ant Queen by paying {1}{G}, creating four 1/1 Insect creature tokens.
  2. 2Activate Baylen's first ability twice by tapping the four Insect tokens, adding {1}{G}.
  3. 3Repeat.
Baylen, the Haymaker
+Ant Queen
+Anointed Procession
+Doubling Season
#8

Baylen, the Haymaker + Ant Queen + Anointed Procession + Doubling Season

Infinite creature ETBInfinite colored manaInfinite card drawInfinite draw triggers
  1. 1Activate Ant Queen by paying {1}{G}, creating four 1/1 Insect creature tokens.
  2. 2Activate Baylen's first ability twice by tapping the four Insect tokens, adding {1}{G}.
  3. 3Repeat.

Related cards and tokens

03

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduelpredh
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