Arboreal Alliance is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this enchantment enters, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)
How it works : Arboreal Alliance
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If you control no creature tokens when you populate, nothing will happen.
No other card is named in this ruling.
- #2· Wizards of the Coast
The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
No other card is named in this ruling.
- #3· Wizards of the Coast
Any enters-the-battlefield abilities of the copied token will trigger when the new token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied token will also work.
No other card is named in this ruling.
- #4· Wizards of the Coast
Populate doesn't target the creature token you're copying. You choose that creature token as you're taking the populate action. You can choose any creature token you control. If a spell or ability causes you to create a creature token and then instructs you to populate, you may choose to copy the token you just created, or you may choose to copy another creature token you control.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
No other card is named in this ruling.
- #6· Wizards of the Coast
The new creature token copies the characteristics of the original token as stated by the effect that created the original token.
No other card is named in this ruling.
- #7· Wizards of the Coast
Arboreal Alliance's last ability triggers whenever you attack with at least one Elf. You populate exactly once as it resolves, no matter how many Elves you attacked with.
No other card is named in this ruling.
- #8· Wizards of the Coast
If Arboreal Alliance enters the battlefield without being cast, or if you cast it with X equal to 0, you'll create a 0/0 green Treefolk creature token. Unless something else is raising its toughness, it will immediately die.
Card named in this ruling
Related cards and tokens
Legal formats
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Meta decks with Arboreal Alliance
No archived Top 8 deck with this card yet.





