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Arm-Mounted AnchorHow it works & interactions with other cards

By the ManaCount desk· 3 min read· The Lost Caverns of Ixalan Commander· November 17, 2023
Carte Magic Arm-Mounted Anchor

Arm-Mounted Anchor is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.

How it works : Arm-Mounted Anchor

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You can discard either one Pirate card or two cards which may or may not be Pirates. If you really want to, you can discard two Pirate cards. (Admiral Brass will remember this.)

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Crackdown Construct
+Arm-Mounted Anchor
#1

Crackdown Construct + Arm-Mounted Anchor

Infinitely large creature until end of turn
  1. 1Activate Arm-Mounted Armor's equip ability by paying {0}, targeting Crackdown Construct.
  2. 2Crackdown Construct triggers, giving itself +1/+1 until end of turn.
  3. 3Resolve the Arm-Mounted Armor ability, attaching it to Crackdown Construct.
  4. 4Repeat.
Monk Gyatso
+Arm-Mounted Anchor
#2

Monk Gyatso + Arm-Mounted Anchor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting the affinity creature.
  2. 2Monk Gyatso triggers, airbending the targeted creature.
  3. 3The Arm-Mounted Anchor ability fizzles due to no longer having a legal target.
  4. 4Cast the creature from exile by paying {0} due to its affinity ability.
  5. 5Repeat.
Cephalid Illusionist
+Arm-Mounted Anchor
#3

Cephalid Illusionist + Arm-Mounted Anchor

Infinite self-mill
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting Cephalid Illusionist.
  2. 2Cephalid Illusionist triggers, causing you to mill three cards.
  3. 3Resolve the Arm-Mounted Anchor ability, attaching it to Cephalid Illusionist.
  4. 4Repeat.
Cephalid Aristocrat
+Arm-Mounted Anchor
#4

Cephalid Aristocrat + Arm-Mounted Anchor

Infinite self-mill
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting Cephalid Aristocrat.
  2. 2Cephalid Aristocrat triggers, causing you to mill two cards.
  3. 3Resolve Arm-Mounted Anchor's ability, attaching it to Cephalid Aristrocrat.
  4. 4Repeat.
Monk Gyatso
+Semblance Anvil
+Arm-Mounted Anchor
#5

Monk Gyatso + Semblance Anvil + Arm-Mounted Anchor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting another nontoken creature you control.
  2. 2Monk Gyatso triggers, airbending the targeted creature.
  3. 3The Arm-Mounted Anchor ability fizzles due to no longer having a legal target.
  4. 4Cast the creature from exile by paying {0} due to Semblance Anvil.
  5. 5Repeat.
Monk Gyatso
+Urza's Incubator
+Arm-Mounted Anchor
#6

Monk Gyatso + Urza's Incubator + Arm-Mounted Anchor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting another nontoken creature you control.
  2. 2Monk Gyatso triggers, airbending the targeted creature.
  3. 3The Arm-Mounted Anchor ability fizzles due to no longer having a legal target.
  4. 4Cast the creature from exile by paying {0} due to Urza's Incubator.
  5. 5Repeat.
Monk Gyatso
+Doc Aurlock, Grizzled Genius
+Arm-Mounted Anchor
#7

Monk Gyatso + Doc Aurlock, Grizzled Genius + Arm-Mounted Anchor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting another nontoken creature you control.
  2. 2Monk Gyatso triggers, airbending the targeted creature.
  3. 3The Arm-Mounted Anchor ability fizzles due to no longer having a legal target.
  4. 4Cast the creature from exile by paying {0} due to Doc Aurlock.
  5. 5Repeat.
Monk Gyatso
+Planar Gate
+Arm-Mounted Anchor
#8

Monk Gyatso + Planar Gate + Arm-Mounted Anchor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting another nontoken creature you control.
  2. 2Monk Gyatso triggers, airbending the targeted creature.
  3. 3The Arm-Mounted Anchor ability fizzles due to no longer having a legal target.
  4. 4Cast the creature from exile by paying {0} due to Planar Gate.
  5. 5Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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