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Attempted MurderHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Unfinity· October 7, 2022
Carte Magic Attempted Murder

Attempted Murder is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

How it works : Attempted Murder

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If X is a very large number, you may be required to roll more dice than you physically can in a reasonable time frame. In such cases, we encourage you to use digital resources for simulating die rolls or generating random numbers.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    In an Un- game, if X is actually infinite (Urza's Fun House is a pathway to many game states some consider to be unnatural), you can assume that every natural result on a six-sided die is rolled infinite times, leading to infinite -1/-1 counters and infinite Storm Crows. If abilities trigger from you rolling those results, they will each trigger infinite times. Have fun!

    Card named in this ruling

  3. #3· Wizards of the Coast

    Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

    No other card is named in this ruling.

Related cards and tokens

02

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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Meta decks with Attempted Murder

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