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Rules guide · Enchantment

AudacityHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Foundations Jumpstart· November 15, 2024
Carte Magic Audacity

Audacity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) When this Aura is put into a graveyard from the battlefield, draw a card.

Complete guide

Audacity is an efficient Aura that rewards aggressive play while providing insurance against removal. For just one green mana, it transforms a creature into a high-pressure threat that ensures you don't lose card advantage if it is destroyed.

Unpacking the Power

Audacity provides two key combat bonuses: +2/+0 and trample. This makes it ideal for low-power creatures that need a boost to push through damage. The final ability is a triggered ability that occurs specifically when Audacity moves from the battlefield to the graveyard. This ensures that even if the opponent uses a destruction spell on the enchanted creature or the Aura itself, you replenish your hand.

Resolution and Timing

When you cast Audacity, you must choose a target creature. If that creature leaves the battlefield or becomes an illegal target (for example, by gaining protection from green) before Audacity resolves, the spell is removed from the stack and placed in the graveyard. Crucially, in this specific scenario, the 'draw a card' ability will not trigger because the Aura never entered the battlefield.

Strategic Implementation

Since the card draw triggers only when Audacity goes to the graveyard from the battlefield, it is highly resilient against board wipes and naturalize effects. However, it does not trigger if the Aura is exiled or returned to your hand. Use this card to force your opponent into unfavorable blocks, knowing that a trade in combat will still result in a fresh card for you.

Interaction examples

Enhancing the Construct

If you use the second ability of Urza's Saga to create a 0/0 Construct token, you can then enchant it with Audacity. The Construct gains +2/+0 and trample, allowing its naturally high power (based on your artifacts) to bypass small blockers. If the token is later destroyed, Audacity goes to the graveyard and you draw a card.

Scaling Aggression

While Audacity provides a static +2/+0 power boost rather than +1/+1 counters, it pairs well with Hardened Scales in aggressive shells. If you have a creature that grew large thanks to Hardened Scales, Audacity provides the necessary trample to ensure those counters aren't wasted on a 1/1 blocker. When the creature eventually falls, Audacity replaces itself.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Audacity

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the creature Audacity would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It's put into your graveyard from the stack, not the battlefield, so its last ability won't trigger.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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