Aven Wind Guide is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying, vigilance Creature tokens you control have flying and vigilance. Embalm(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
How it works : Aven Wind Guide
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a spell or ability puts a creature card with embalm into your graveyard during your main phase, you'll have priority immediately after that spell or ability resolves. You can activate the creature card's embalm ability before any player can exile it with an effect, such as that of Crook of Condemnation, if it's legal for you to do so.
No other card is named in this ruling.
- #2· Wizards of the Coast
Once you've activated an embalm ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
No other card is named in this ruling.
- #3· Wizards of the Coast
For each card with embalm, a corresponding game play supplement token can be found in some Amonkhet booster packs. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.
No other card is named in this ruling.
- #4· Wizards of the Coast
The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.
No other card is named in this ruling.
- #5· Wizards of the Coast
The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its mana value is 0. These are copiable values of the token that other effects may copy.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Plumecreed Mentor + Aven Wind Guide + Herd Baloth
- 1Cast Plumecreed Mentor by paying
.
- 2When Plumecreed Mentor enters the battlefield, it triggers, putting a +1/+1 counter on Herd Baloth.
- 3Herd Baloth triggers, creating a 4/4 Beast creature token that has flying and vigilance due to Aven Wind Guide.
- 4When the Beast enters the battlefield, Plumecreed Mentor triggers, putting a +1/+1 counter on Herd Baloth.
- 5Repeat from step 3.
Plumecreed Mentor + Aven Wind Guide + Scurry Oak
- 1Cast Plumecreed Mentor by paying
.
- 2When Plumecreed Mentor enters the battlefield, it triggers, putting a +1/+1 counter on Scurry Oak.
- 3Scurry Oak triggers, creating a 1/1 Squirrel creature token that has flying and vigilance due to Aven Wind Guide.
- 4When the Squirrel enters the battlefield, Plumecreed Mentor triggers, putting a +1/+1 counter on Scurry Oak.
- 5Repeat from step 3.
Plumecreed Mentor + Aven Wind Guide + Basking Broodscale
- 1Cast Plumecreed Mentor by paying
.
- 2When Plumecreed Mentor enters the battlefield, it triggers, putting a +1/+1 counter on Basking Broodscale.
- 3Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that has flying and vigilance due to Aven Wind Guide.
- 4When the Eldrazi Spawn enters the battlefield, Plumecreed Mentor triggers, putting a +1/+1 counter on Basking Broodscale.
- 5Repeat from step 3.
- 6You may sacrifice the Eldrazi Spawns to get infinite
, if desired.
Related cards and tokens
Legal formats
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Meta decks with Aven Wind Guide
No archived Top 8 deck with this card yet.








