Battle Cry is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
How it works : Battle Cry
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Interactions with other cards
These cards' text mentions Battle Cry.

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) This creature can't be blocked except by creatures with flying or reach.

Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When this creature enters or dies, create a 1/1 black Bat creature token with flying.

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Rosarius — Whenever this creature attacks, it gains indestructible until end of turn.

Haste Landfall — Whenever a land you control enters, this creature gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Haste Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, creatures with power 1 or less can't block this turn.

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, tap target creature an opponent controls.
Legal formats
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Meta decks with Battle Cry
No archived Top 8 deck with this card yet.




