Benthic Biomancer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
How it works : Benthic Biomancer
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
No other card is named in this ruling.
- #2· Wizards of the Coast
You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
No other card is named in this ruling.
- #3· Wizards of the Coast
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
No other card is named in this ruling.
- #4· Wizards of the Coast
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Benthic Biomancer + Wizard Class
- 1Draw a card.
- 2Wizard Class triggers, putting a +1/+1 counter on Benthic Biomancer.
- 3Benthic Biomancer triggers, causing you to loot.
- 4Repeat from step 2.
Lyla, Holographic Assistant + Benthic Biomancer
- 1Draw a card.
- 2Lyla triggers, putting a +1/+1 counter on Benthic Biomancer.
- 3Benthic Biomancer triggers, causing you to loot.
- 4Repeat from step 2.
Vodalian Wave-Knight + Benthic Biomancer
- 1Draw a card.
- 2Vodalian Wave-Knight triggers, putting a +1/+1 counter on Benthic Biomancer.
- 3Benthic Biomancer triggers, causing you to loot.
- 4Repeat from step 2.
- 5NOTE: You must have a way to stop this combo, otherwise you will lose the game due to drawing from an empty library.
Benthic Biomancer + The Wise Mothman + Life from the Loam
- 1Attempt to draw card, instead choosing to mill 3 cards and return Life from the Loam from your graveyard to your hand.
- 2If you milled a nonland card, The Wise Mothman triggers, putting a +1/+1 counter on Benthic Biomancer.
- 3Benthic Biomancer triggers, causing you to draw a card and discard Life from the Loam.
- 4Repeat.
Leech Bonder + Benthic Biomancer + Cryptolith Rite + Thassa's Oracle
- 1Cast Thassa's Oracle by paying
.
- 2Thassa's Oracle triggers.
- 3In response, activate Leech Bonder's ability from Cryptolith Rite by tapping it, adding
.
- 4Activate Leech Bonder's second ability by paying
and untapping it, moving the +1/+1 counter from Benthic Biomancer to Thassa's Oracle.
- 5Activate Leech Bonder's ability from Cryptolith Rite by tapping it, adding
.
- 6Activate Leech Bonder's second ability by paying
and untapping it, moving the +1/+1 counter from Thassa's Oracle to Benthic Biomancer.
- 7Benthic Biomancer triggers, causing you to loot.
- 8Repeat steps 3 through 7 until the number of cards in your library is equal to your devotion to
.
Benthic Biomancer + The Wise Mothman + Golgari Grave-Troll
- 1Attempt to draw card, instead choosing to mill 6 cards and return Golgari Grave-Troll from your graveyard to your hand.
- 2If you milled a nonland card, The Wise Mothman triggers, putting a +1/+1 counter on Benthic Biomancer.
- 3Benthic Biomancer triggers, causing you to draw a card and discard Golgari Grave-Troll.
- 4Repeat.
Benthic Biomancer + The Wise Mothman + Stinkweed Imp
- 1Attempt to draw card, instead choosing to mill 5 cards and return Stinkweed Imp from your graveyard to your hand.
- 2If you milled a nonland card, The Wise Mothman triggers, putting a +1/+1 counter on Benthic Biomancer.
- 3Benthic Biomancer triggers, causing you to draw a card and discard Stinkweed Imp.
- 4Repeat.
Benthic Biomancer + Shabraz, the Skyshark + Heliod, Sun-Crowned
- 1Activate Benthic Biomancer by paying
, putting a +1/+1 counter on it.
- 2Benthic Biomancer triggers, causing you to loot.
- 3Shabraz triggers, causing you to gain 1 life and put a +1/+1 counter on Shabraz.
- 4Heliod triggers, putting a +1/+1 counter on Benthic Biomancer.
- 5Repeat from step 2.
Legal formats
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