Blur Sliver is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Sliver creatures you control have haste. (They can attack andas soon as they come under your control.)
How it works : Blur Sliver
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Blur Sliver leaves the battlefield during combat, any attacking Sliver creatures that came under your control this turn will continue to attack, even though they will no longer have haste.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.
No other card is named in this ruling.
- #3· Wizards of the Coast
Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sliver Queen + Blur Sliver + Gemhide Sliver + Training Grounds
- 1All slivers have haste.
- 2Tap a Sliver to generate
.
- 3Use that mana to create a Sliver with Sliver Queen's ability.
- 4Use the newly created Sliver to repeat the cycle.
Sliver Queen + Blur Sliver + Manaweft Sliver + Training Grounds
- 1All slivers have haste.
- 2Tap a Sliver to generate
.
- 3Use that mana to create a Sliver with Sliver Queen's ability.
- 4Use the newly created Sliver to repeat the cycle.
Sliver Overlord + Manaweft Sliver + Intruder Alarm + Blur Sliver
- 1Activate all Slivers you control by tapping them, adding at least
.
- 2Activate Sliver Overlord's first ability by paying
, searching your library for a Sliver with mana value 1.
- 3Cast that Sliver by paying
.
- 4Intruder Alarm triggers, untapping all creatures.
- 5Repeat, gaining
more each time in step 1 and searching for a Sliver costing up to
more each time in step 2.
Sliver Overlord + Gemhide Sliver + Intruder Alarm + Blur Sliver
- 1Activate all Slivers you control by tapping them, adding at least
.
- 2Activate Sliver Overlord's first ability by paying
, searching your library for a Sliver with mana value 1.
- 3Cast that Sliver by paying
.
- 4Intruder Alarm triggers, untapping all creatures.
- 5Repeat, gaining
more each time in step 1 and searching for a Sliver costing up to
more each time in step 2.
Sliver Queen + Blur Sliver + Manaweft Sliver + Heartstone
- 1All slivers have haste.
- 2Tap a Sliver to generate
.
- 3Use that mana to create a Sliver with Sliver Queen's ability.
- 4Use the newly created Sliver to repeat the cycle.
Sliver Queen + Blur Sliver + Gemhide Sliver + Heartstone
- 1All slivers have haste.
- 2Tap a Sliver to generate
.
- 3Use that mana to create a Sliver with Sliver Queen's ability.
- 4Use the newly created Sliver to repeat the cycle.
Sliver Queen + Blur Sliver + Gemhide Sliver + Biomancer's Familiar
- 1All slivers have haste.
- 2Tap a Sliver to generate
.
- 3Use that mana to create a Sliver with Sliver Queen's ability.
- 4Use the newly created Sliver to repeat the cycle.
Sliver Queen + Agatha of the Vile Cauldron + Manaweft Sliver + Blur Sliver
- 1Activate Silver Queen by paying
, creating a 1/1 Sliver creature token.
- 2Activate the Sliver token by tapping it, adding
.
- 3Repeat.
Legal formats
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Meta decks with Blur Sliver
No archived Top 8 deck with this card yet.













