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Rules guide · Legendary Creature

Sliver OverlordHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Scourge· May 26, 2003
Carte Magic Sliver Overlord

Sliver Overlord is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)

Complete guide

Sliver Overlord is the ultimate hive commander, providing unparalleled consistency and control over the battlefield. Representing all five colors, this legendary Sliver Mutant ensures you always have the right tool for the job. Whether you are searching for reinforcements or seizing control of the board, the Overlord is the centerpiece of any Sliver strategy.

A Toolbox in the Command Zone

Sliver Overlord features two powerful activated abilities that cost three generic mana each. The first allows you to search your library for any Sliver card and add it to your hand, functioning as a repeatable tutor. The second ability allows you to gain permanent control of any creature with the Sliver subtype, regardless of who originally played it.

Resolving the Search and Seizure

When you activate the first ability, you search your entire library; you must reveal the Sliver card to all players before putting it into your hand and then shuffling. The second ability targets a Sliver on the battlefield. Once it resolves, you gain control of that creature indefinitely. If the creature stops being a Sliver after the ability resolves, you still maintain control of it because the condition is only checked when the ability is activated and when it resolves.

Strategic Timing and Common Pitfalls

A common mistake is forgetting that Sliver Overlord can take control of Slivers you have lost to opponents through other effects. Additionally, because these are activated abilities and not triggered abilities, they can be used at instant speed as long as you have the mana available. Note that the control effect does not wear off at the end of the turn, making it a permanent shift in board state.

Interaction examples

Constructing the Hive

While Sliver Overlord can find any Sliver in your deck, it cannot search for Solemn Simulacrum because the Golem lacks the Sliver subtype. However, you can use Solemn Simulacrum to fix your mana base, ensuring you have the WUBRG requirements to cast the Overlord and the generic mana to activate its tutoring ability repeatedly.

Double the Fun

If you cast Roaming Throne and choose 'Sliver' as the creature type, it becomes a Sliver in addition to its other types. While Sliver Overlord's activated abilities are not affected by Roaming Throne (since the Throne only doubles triggered abilities), the Overlord can use its second ability to target Roaming Throne to gain control of it if an opponent somehow took it, because the Throne is now a Sliver.

Stealing the Swarm

In a mirror match where your opponent also plays Slivers, you can spend three mana to target any of their creatures. Since Sliver Overlord's second ability does not say 'until end of turn,' you keep that Sliver for the rest of the game, effectively stripping your opponent's board to build your own.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sliver Overlord

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Sliver Overlord
+Manaweft Sliver
+Intruder Alarm
+Cloudshredder Sliver
#1

Sliver Overlord + Manaweft Sliver + Intruder Alarm + Cloudshredder Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Gemhide Sliver
+Intruder Alarm
+Heart Sliver
#2

Sliver Overlord + Gemhide Sliver + Intruder Alarm + Heart Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Manaweft Sliver
+Intruder Alarm
+Heart Sliver
#3

Sliver Overlord + Manaweft Sliver + Intruder Alarm + Heart Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Gemhide Sliver
+Intruder Alarm
+Blur Sliver
#4

Sliver Overlord + Gemhide Sliver + Intruder Alarm + Blur Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Manaweft Sliver
+Intruder Alarm
+Blur Sliver
#5

Sliver Overlord + Manaweft Sliver + Intruder Alarm + Blur Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Gemhide Sliver
+Intruder Alarm
+Firewake Sliver
#6

Sliver Overlord + Gemhide Sliver + Intruder Alarm + Firewake Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Manaweft Sliver
+Intruder Alarm
+Firewake Sliver
#7

Sliver Overlord + Manaweft Sliver + Intruder Alarm + Firewake Sliver

Cast a subset of spells in your libraryInfinite mana creatures you control can produceInfinite untap of creaturesNear-infinite creature ETB
  1. 1Activate all Slivers you control by tapping them, adding at least {4}.
  2. 2Activate Sliver Overlord's first ability by paying {3}, searching your library for a Sliver with mana value 1.
  3. 3Cast that Sliver by paying {1}.
  4. 4Intruder Alarm triggers, untapping all creatures.
  5. 5Repeat, gaining {1} more each time in step 1 and searching for a Sliver costing up to {1} more each time in step 2.
Sliver Overlord
+Mana Echoes
+Chromatic Orrery
#8

Sliver Overlord + Mana Echoes + Chromatic Orrery

Cast all Sliver creature cards in your hand and libraryNear-infinite colored manaNear-infinite colorless manaNear-infinite creature ETB
  1. 1Activate Sliver Overlord's first ability by paying {3}, searching your library for the lowest mana value Sliver creature card in your library and putting it into your hand.
  2. 2Cast the Sliver by paying its mana cost.
  3. 3When the Sliver enters the battlefield, Mana Echoes triggers, adding {C} for each Sliver on the battlefield.
  4. 4Repeat until you have no Slivers left in your library.
03

Legal formats

historictimelessgladiatorlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduelpremodernpredh
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Official source