Clarion Conqueror is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Flying Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
How it works : Clarion Conqueror
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Mycosynth Lattice + Clarion Conqueror
Activated abilities can't be activatedLockMass Land Denial
- 1Mycosynth Lattice makes all permanents artifacts.
- 2Clarion Conqueror prevents anyone from activating the abilities of any permanents on the battlefield, including mana abilities.
#2
Zidane, Tantalus Thief + Confusion in the Ranks + Clarion Conqueror
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
- 1Cause an artifact, creature or enchantment to enter the battlefield.
- 2Confusion in the Ranks triggers, exchanging control of the permanent that entered with an opponent for another permanent of the same type.
- 3Zidane triggers, creating a Treasure token.
- 4When the Treasure enters, Confusion in the Ranks triggers, exchanging control of the Treasure with an opponent for another artifact.
- 5Repeat from step 3.
03
Legal formats
standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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Meta decks with Clarion Conqueror
No archived Top 8 deck with this card yet.







