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Rules guide · Enchantment

Clash of RealitiesHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Betrayers of Kamigawa· February 4, 2005
Carte Magic Clash of Realities

Clash of Realities is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."

How it works : Clash of Realities

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Clash of Realities's abilities apply as each creature enters and gives them an "enters" ability.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Creatures with no creature type are non-Spirit creatures.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Vrondiss, Rage of Ancients
+Clash of Realities
#1

Vrondiss, Rage of Ancients + Clash of Realities

Infinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
  1. 1Deal damage to Vrondiss.
  2. 2Vrondiss triggers, creating a 5/4 Dragon Spirit creature token.
  3. 3When the Dragon Spirit enters, Clash of Realities triggers, dealing 3 damage to Vrondiss.
  4. 4Vrondiss and the Dragon Spirit trigger.
  5. 5Resolve the Dragon Spirit trigger, sacrificing it.
  6. 6Resolve the Vrondiss trigger, creating a 5/4 Dragon Spirit creature token.
  7. 7Repeat from step 3.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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Meta decks with Clash of Realities

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Official source