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Court HomunculusHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Modern Masters 2015· May 22, 2015
Carte Magic Court Homunculus

Court Homunculus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This creature gets +1/+1 as long as you control another artifact.

Complete guide

Court Homunculus is a quintessential example of how synergy can turn a simple one-drop into an aggressive threat. As an artifact creature itself, it fits perfectly into builds that care about the number of permanents you control on the board. While it starts as a humble 1/1, it quickly grows in stature as your mechanical army expands.

A Conditional Power Boost

The primary function of Court Homunculus is its static ability that provides a +1/+1 bonus. This is a continuous effect that does not use the stack; as long as the condition of controlling another artifact is met, the bonus is applied. Note that Court Homunculus counts itself as an artifact, but its ability specifically requires another artifact to trigger the buff.

Step-by-Step Resolution

When Court Homunculus enters the battlefield, the game immediately checks for the presence of another artifact under your control. If one is present, the creature enters as a 2/2. If you lose control of all other artifacts later, the bonus is removed instantly as a state-based action. Conversely, the moment another artifact enters the battlefield under your control, Court Homunculus receives the bonus immediately without any player needing to pass priority.

Common Mistakes

Players often forget that the bonus is not a permanent counter; it is a static buff. If an opponent destroys your only other artifact in response to an attack, the Homunculus will shrink back to a 1/1 immediately, potentially changing the outcome of combat. Additionally, remember that while this creature is an artifact, it cannot trigger its own 'another artifact' clause.

Strategic Timing

Because this creature costs only one white mana, it is best played in the early turns of the game. To maximize its efficiency, ensure your deck has a high density of cheap artifacts so that the Homunculus can begin attacking as a 2/2 as early as turn two. It excels in aggressive 'Artifact Aggro' or 'Affinity' style decks where it serves as a reliable, low-cost attacker.

Interaction examples

Early Game Pressure

If you cast Esper Sentinel on turn one followed by Court Homunculus on turn two, the Homunculus immediately becomes a 2/2 because Esper Sentinel is another artifact. This provides you with an early blocker or attacker while the Sentinel taxes your opponent's spells.

Mana Fixing and Buffing

If you have Court Homunculus on the battlefield as a 1/1 and then cast Ornithopter of Paradise, the Homunculus will instantly grow to a 2/2 once the Ornithopter resolves. This allows you to develop your mana base while simultaneously strengthening your board presence.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Court Homunculus

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

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