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Court Street DenizenHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander Legends· November 20, 2020
Carte Magic Court Street Denizen

Court Street Denizen is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever another white creature you control enters, tap target creature an opponent controls.

Complete guide

Court Street Denizen is a white creature from the Gatecrash expansion that excels at clearing a path through your opponent's defenses. By rewarding you for building your board with white creatures, it ensures your army can march forward without being blocked. This Human Soldier is a staple for aggressive white decks that rely on constant creature pressure.

Tactical Control

Court Street Denizen features a triggered ability that activates whenever another white creature enters the battlefield under your control. The ability allows you to tap a target creature an opponent controls. Because this is a mandatory trigger, you must choose a target if your opponent controls any creatures, even if tapping them doesn't provide a tactical advantage at that specific moment.

Resolution Breakdown

When a white creature enters the battlefield, the ability is placed on the stack. You choose the target creature an opponent controls at this time. If the white creature enters during your combat phase, you can use this trigger to tap down a potential blocker before attackers are declared. If multiple white creatures enter simultaneously, the ability triggers once for each of them, allowing you to target multiple different creatures or the same creature multiple times.

Common Mistakes

A common point of confusion involves the color of the entering creature. If a creature is colorless, such as most artifacts, it will not trigger the Denizen even if it has white in its mana cost (unless an effect gives it color). Additionally, note that Court Street Denizen specifies 'another' white creature; it does not trigger when it itself enters the battlefield. Finally, remember that tapping a creature that is already tapped is a legal action, though it usually has no additional effect.

Strategic Timing

To maximize the effectiveness of Court Street Denizen, you should aim to play your white creatures during your first main phase. This ensures that your opponent's best blockers are tapped down before you move to the declare attackers step. If you have ways to flash white creatures into play during an opponent's turn, you can also use this ability defensively to tap down their attackers before they can strike.

Interaction examples

Color Matters

If you cast Solemn Simulacrum while Court Street Denizen is on the battlefield, the Denizen's ability will not trigger. Because Solemn Simulacrum is a colorless artifact creature, it does not meet the 'white creature' requirement, even though it is a creature entering under your control.

Doubling the Law

If you play Roaming Throne and choose 'Human' as it enters, it becomes a white creature (assuming no other effects change its color). This triggers Court Street Denizen. Because Roaming Throne is now a Human, its own replacement effect causes the Denizen's ability to trigger an additional time. You will get to tap two target creatures your opponents control instead of just one.

Simultaneous Entry

If an effect causes two white creatures to enter the battlefield at the same time, Court Street Denizen will see both of them. Two separate instances of the trigger will be put on the stack, allowing you to tap two different creatures controlled by your opponents.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Court Street Denizen

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Popular combos

Real combos played by the community, sorted by popularity.

Hylda of the Icy Crown
+Intruder Alarm
+Ashnod's Altar
+Court Street Denizen
#1

Hylda of the Icy Crown + Intruder Alarm + Ashnod's Altar + Court Street Denizen

Infinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Cause a white creature to enter the battlefield under your control.
  2. 2Intruder Alarm and Court Street Denizen trigger.
  3. 3Resolve the Intruder Alarm trigger, untapping all creatures.
  4. 4Holding priority, activate Ashnod's Altar by sacrificing the white creature, adding {C}{C}.
  5. 5Resolve the Court Street Denizen trigger, tapping an opponent's creature.
  6. 6Hylda of the Icy Crown triggers, causing you to pay {1} to create a 4/4 Elemental creature token.
  7. 7Repeat from step 2.
  8. 8Once you have infinite mana, you may forego sacrificing the Elemental tokens.
03

Legal formats

pioneermodernlegacypaupervintagepennycommanderoathbreakerpaupercommanderdueltlr
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