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Cryptcaller ChariotHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Aetherdrift· February 14, 2025
Carte Magic Cryptcaller Chariot

Cryptcaller Chariot is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2

Complete guide

Cryptcaller Chariot is a powerful engine for decks that turn discarded cards into an overwhelming board state. This black Vehicle not only provides an evasive threat with Menace but also fuels your graveyard strategies by rewarding you with a horde of Zombie tokens. Understanding how it tracks discarded cards is key to maximizing its potential in your next game.

Hitching a Ride to the Graveyard

The primary function of Cryptcaller Chariot is its triggered ability: whenever you discard one or more cards, you create that many tapped 2/2 black Zombie creature tokens. While it is an Artifact Vehicle, this triggered ability functions regardless of whether the Chariot is currently a creature. To turn it into a creature for combat, you must pay its Crew 2 cost by tapping any number of creatures with total power 2 or greater.

Understanding the Trigger

The ability triggers whenever you discard cards for any reason, whether it is to pay a cost, as part of an effect's resolution, or during your cleanup step because you have more than seven cards in hand. Because the ability says 'one or more,' it triggers once per discard event. However, it specifically tracks the number of cards discarded in that event to determine how many 2/2 black Zombie tokens are created.

Common Strategic Mistakes

A common mistake is forgetting that the Zombie tokens enter the battlefield tapped. This means they cannot be used as blockers the turn they are created, nor can they immediately be used to pay for the Crew 2 cost of the Chariot unless you have a way to untap them. Additionally, remember that discarding a card is different from milling a card; the Chariot will not trigger if cards go directly from your library to your graveyard.

When to Deploy the Chariot

Cryptcaller Chariot is best played when you have stable card draw or a reliable discard outlet. It serves as a deterrent to your opponents because even if they force you to discard through spells, you gain board presence in return. In the late game, it acts as a recurring threat that turns every dead card in your hand into a secondary creature.

Interaction examples

Defensive Discarding

If you have Cryptcaller Chariot on the battlefield and more than seven cards in hand, you may choose to sacrifice your Commander's Sphere to draw a card before your turn ends. If you then move to your cleanup step and discard two cards to meet the hand size limit, Cryptcaller Chariot's ability triggers, creating two tapped 2/2 black Zombie tokens.

Powering Up the Chariot

You have Cryptcaller Chariot and a Solemn Simulacrum on the field. You tap Solemn Simulacrum (Power 2) to pay the Crew 2 cost of the Chariot, making it a 4/4 creature with Menace until end of turn. If an effect later causes you to discard a card during that turn, the Chariot creates a tapped 2/2 black Zombie token. While the Zombie is tapped, the Chariot is now ready to attack.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Cryptcaller Chariot

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Cryptcaller Chariot
+Kindred Discovery
#1

Cryptcaller Chariot + Kindred Discovery

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite rummaging
  1. 1During your cleanup step, discard down to your maximum hand size.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token for each card discarded this way.
  3. 3When the Zombie(s) enter the battlefield, Kindred Discovery triggers that many times, causing you to draw that many cards.
  4. 4Discard down to your maximum hand size, as you are still in your cleanup step.
  5. 5Repeat from step 2.
Cryptcaller Chariot
+Kindred Discovery
+Psychic Frog
#2

Cryptcaller Chariot + Kindred Discovery + Psychic Frog

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite rummaging
  1. 1Activate Psychic Frog by discarding a card.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. 3When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. 4Resolve the Psychic Frog ability.
  5. 5Repeat.
Cryptcaller Chariot
+Kindred Discovery
+Ghostly Pilferer
#3

Cryptcaller Chariot + Kindred Discovery + Ghostly Pilferer

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite rummaging
  1. 1Activate Ghostly Pilferer by discarding a card.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. 3When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. 4Resolve the Ghostly Pilferer ability.
  5. 5Repeat.
Cryptcaller Chariot
+Kindred Discovery
+Skirge Familiar
#4

Cryptcaller Chariot + Kindred Discovery + Skirge Familiar

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite rummaging
  1. 1Activate Skirge Familiar by discarding a card, adding {B}.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. 3When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. 4Repeat.
Cryptcaller Chariot
+Kindred Discovery
+Putrid Imp
#5

Cryptcaller Chariot + Kindred Discovery + Putrid Imp

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite rummaging
  1. 1Activate Putrid Imp by discarding a card.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. 3When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. 4Resolve the Putrid Imp ability.
  5. 5Repeat.
Cryptcaller Chariot
+Greater Good
#6

Cryptcaller Chariot + Greater Good

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite looting
  1. 1Activate Greater Good by sacrificing a creature with power 1 or greater, causing you to to draw cards equal to the creature's power and then discard three cards.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token for each card discarded.
  3. 3Repeat.
Sage of the Falls
+Cryptcaller Chariot
#7

Sage of the Falls + Cryptcaller Chariot

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite looting
  1. 1Cast Sage of the Falls by paying {4}{U}.
  2. 2When Sage of the Falls enters the battlefield, it triggers, causing you to loot.
  3. 3Cryptcaller Chariot triggers, creating a 2/2 Zombie creature token.
  4. 4When the Zombie enters the battlefield, Sage of the Falls triggers, causing you to loot.
  5. 5Repeat from step 3.
Cryptcaller Chariot
+Kindred Discovery
+Dream Trawler
#8

Cryptcaller Chariot + Kindred Discovery + Dream Trawler

Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite rummaging
  1. 1Activate Dream Trawler by discarding a card.
  2. 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. 3When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. 4Resolve the Dream Trawler ability.
  5. 5Repeat.

Related cards and tokens

03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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