Dancer's Chakrams is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types. Krishna — Equip
How it works : Dancer's Chakrams
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
Card named in this ruling
- #2· Wizards of the Coast
The last ability granted by Dancer's Chakrams to the equipped creature applies whether or not Dancer's Chakrams is attached to a commander.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the Hero token is destroyed, the Equipment stays on the battlefield.
Card named in this ruling
- #4· Wizards of the Coast
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
Card named in this ruling
- #5· Wizards of the Coast
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
Card named in this ruling
Related cards and tokens
Legal formats
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Meta decks with Dancer's Chakrams
No archived Top 8 deck with this card yet.





