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Rules guide · Enchantment

Delusions of MediocrityHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Seventh Edition· April 11, 2001
Carte Magic Delusions of Mediocrity

Delusions of Mediocrity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this enchantment enters, you gain 10 life. When this enchantment leaves the battlefield, you lose 10 life.

How it works : Delusions of Mediocrity

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

The Archimandrite
+True Conviction
+Delusions of Mediocrity
#1

The Archimandrite + True Conviction + Delusions of Mediocrity

Target opponent loses the game
  1. 1Cast Delusions of Mediocrity by paying {3}{U}.
  2. 2Delusions of Mediocrity enters the battlefield, causing you to gain 10 life.
  3. 3When you gain life, The Archimandrite triggers, giving Advisors, Monks, and Artificers you control +10/+0 until end of turn.
  4. 4Deal first strike combat damage to an opponent using The Archimandrite and gain an equal amount of life due to lifelink.
  5. 5When you gain life, The Archimandrite triggers again, giving Advisors, Monks, and Artificers you control at least +10/+0 until end of turn.
  6. 6Deal normal combat damage to the same opponent with The Archimandrite.
  7. 7The opponent loses the game due to being dealt at least 21 damage by your commander.
Sway of the Stars
+Delusions of Mediocrity
+Fractured Identity
#2

Sway of the Stars + Delusions of Mediocrity + Fractured Identity

Each opponent loses the gameNear-infinite lifeloss for all playersShuffle all hands, graveyards and permanents on the battlefield into their owner's library
  1. 1Cast Fractured Identity by paying {3}{W}{U}, exiling Delusions of Mediocrity and causing each opponent to create a token copy of it.
  2. 2Each opponent's Delusions of Mediocrity's first ability triggers, and your Delusions of Mediocrity's second ability triggers, causing each opponent to gain 10 life and you to lose 10 life.
  3. 3Cast Sway of the Stars by paying {8}{U}{U}, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
  4. 4Each opponent's Delusions of Mediocrity's second ability triggers, causing each opponent to lose 10 life.
  5. 5Each opponent loses the game due to having 0 life.
03

Legal formats

legacyvintagepennycommanderoathbreakerduelpremodernpredh
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Meta decks with Delusions of Mediocrity

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