Sway of the Stars is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
How it works : Sway of the Stars
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
This card won’t be put into your graveyard until after it’s finished resolving, which means it won’t be shuffled into your library as part of its own effect.
No other card is named in this ruling.
- #2· Wizards of the Coast
Changes in life total are treated as life gain and life loss.
No other card is named in this ruling.
- #3· Wizards of the Coast
Tokens are included in the effect but shouldn’t actually be included in the shuffle. Tokens will cease to exist immediately after the spell resolves.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sway of the Stars + Syr Konrad, the Grim
- 1Cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 2Syr Konrad triggers for each creature card that leaves your graveyard this way, dealing at least 7 damage to each opponent.
- 3Each opponent loses the game due to having 0 life.
Sway of the Stars + Vela the Night-Clad
- 1Cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 2Vela triggers for each creature you control that leaves the battlefield, causing each opponent to lose at least 7 life.
- 3Each opponent loses the game due to having 0 life.
Sway of the Stars + Nadier's Nightblade
- 1Cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 2Nadier's Nightblade triggers for each token you control that leaves the battlefield, causing each opponent to lose at least 7 life and you to gain at least 7 life.
- 3Each opponent loses the game due to having 0 life.
Sway of the Stars + Myojin of Roaring Blades + High Fae Trickster
- 1Activate Myojin of Roaring Blades by removing an indestructible counter from it.
- 2Holding priority, cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 3Resolve the Myojin of Roaring Blades ability, dealing 7 damage to each of up to three opponents.
- 4Each opponent loses the game due to having 0 life.
Sway of the Stars + Delusions of Mediocrity + Fractured Identity
- 1Cast Fractured Identity by paying
, exiling Delusions of Mediocrity and causing each opponent to create a token copy of it.
- 2Each opponent's Delusions of Mediocrity's first ability triggers, and your Delusions of Mediocrity's second ability triggers, causing each opponent to gain 10 life and you to lose 10 life.
- 3Cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 4Each opponent's Delusions of Mediocrity's second ability triggers, causing each opponent to lose 10 life.
- 5Each opponent loses the game due to having 0 life.
Sway of the Stars + Myojin of Roaring Blades + Valley Floodcaller
- 1Activate Myojin of Roaring Blades by removing an indestructible counter from it.
- 2Holding priority, cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 3Resolve the Myojin of Roaring Blades ability, dealing 7 damage to each of up to three opponents.
- 4Each opponent loses the game due to having 0 life.
Sway of the Stars + Myojin of Roaring Blades + Leyline of Anticipation
- 1Activate Myojin of Roaring Blades by removing an indestructible counter from it.
- 2Holding priority, cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 3Resolve the Myojin of Roaring Blades ability, dealing 7 damage to each of up to three opponents.
- 4Each opponent loses the game due to having 0 life.
Sway of the Stars + Illusions of Grandeur + Fractured Identity
- 1Cast Fractured Identity by paying
, exiling Illusions of Grandeur and causing each opponent to create a token copy of it.
- 2Each opponent's Illusions of Grandeur's first ability triggers, and your Illusions of Grandeur's second ability triggers, causing each opponent to gain 20 life and you to lose 20 life.
- 3Cast Sway of the Stars by paying
, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
- 4Each opponent's Illusions of Grandeur's second ability triggers, causing each opponent to lose 20 life.
- 5Each opponent loses the game due to having 0 life.
Legal formats
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Meta decks with Sway of the Stars
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