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Rules guide · Sorcery

Dismantling WaveHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Marvel Super Heroes Commander· June 26, 2026
Carte Magic Dismantling Wave

Dismantling Wave is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all artifacts and enchantments.

How it works : Dismantling Wave

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Triggered abilities from cycling a card and the cycling ability itself aren't spells. Effects that interact with spells (such as that of Cancel) won't affect them.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You can cycle a card even if it has a triggered ability from cycling that won't have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Nine Lives
+Fractured Identity
+Dismantling Wave
#1

Nine Lives + Fractured Identity + Dismantling Wave

Each opponent loses the game
  1. 1Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it.
  2. 2Nine Lives triggers, holding priority, cycle Dismantling Wave by paying {6}{W}{W}, destroying all artifacts and enchantments.
  3. 3Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Fractured Identity
+Lich
+Dismantling Wave
+Platinum Angel
#2

Fractured Identity + Lich + Dismantling Wave + Platinum Angel

Each opponent loses the gameInfinite lifeloss
  1. 1Cast Fractured Identity by paying {3}{W}{U}, exiling Lich and causing each opponent to create a token copy of Lich, and lose life equal to their life totals due to Lich's effect.
  2. 2You cannot lose the game due to having 0 or less life due to Platinum Angel.
  3. 3Cast Dismantling Wave by paying {2}{W}, destroying each opponent's Lich.
  4. 4Each opponent's Lich triggers, causing them to lose the game.
03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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