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Rules guide · Legendary Creature

Dragonlord KolaghanHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Dragons of Tarkir· March 27, 2015
Carte Magic Dragonlord Kolaghan

Dragonlord Kolaghan is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

How it works : Dragonlord Kolaghan

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Casting a spell face down won’t cause Dragonlord Kolaghan’s last ability to trigger. A spell with no name can’t have the same name as any other card.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If an opponent casts a creature spell with delve and exiles all cards from their graveyard with the same name to help pay its cost, Dragonlord Kolaghan’s ability won’t trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Breath of Fury
+Dragonlord Kolaghan
#1

Breath of Fury + Dragonlord Kolaghan

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Declare the creature with Breath of Fury attached and the creature with mobilize as attackers, triggering the creature with mobilize, creating at least one 1/1 Warrior creature token that is tapped and attacking.
  2. 2Deal combat damage using the creature that has Breath of Fury attached.
  3. 3Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Warrior token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Breath of Fury
+Dragonlord Kolaghan
+Bladewing, Deathless Tyrant
#2

Breath of Fury + Dragonlord Kolaghan + Bladewing, Deathless Tyrant

Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phases
  1. 1Deal combat damage using the creature that has Breath of Fury attached and Bladewing, triggering Breath of Fury and Bladewing.
  2. 2Resolve the Bladewing trigger, creating at least one creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Garth One-Eye
+Deadeye Navigator
+Dragonlord Kolaghan
#3

Garth One-Eye + Deadeye Navigator + Dragonlord Kolaghan

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature ETB
  1. 1Activate Garth One-Eye by tapping it, casting a copy of Black Lotus by paying {0}.
  2. 2Activate the Black Lotus token by tapping and sacrificing it, adding {U}{U}{U}.
  3. 3Activate Garth One-Eye by paying {1}{U}, blinking it.
  4. 4When Garth One-Eye enters, Deadeye Navigator's soulbond ability triggers, repairing it and Garth One-Eye.
  5. 5Repeat.
Tortured Existence
+Insidious Roots
+Dragonlord Kolaghan
#4

Tortured Existence + Insidious Roots + Dragonlord Kolaghan

Infinite creature ETBInfinite self-discard triggersInfinite tapped creature tokensInfinite +1/+1 counters on certain creatures
  1. 1Activate Tortured Existence by paying {B} and discarding a creature card, returning any other creature card from your graveyard to your hand.
  2. 2Insidious Roots triggers, creating a 0/1 Plant creature token, then putting a +1/+1 counter on each Plant you control.
  3. 3Activate the Plant by tapping it, adding {B}.
  4. 4Repeat.
Breath of Fury
+Dragonlord Kolaghan
+Ancient Gold Dragon
#5

Breath of Fury + Dragonlord Kolaghan + Ancient Gold Dragon

Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phases
  1. 1Deal combat damage using the creature that has Breath of Fury attached and Ancient Gold Dragon, triggering Breath of Fury and Ancient Gold Dragon.
  2. 2Resolve the Ancient Gold Dragon trigger, creating at least one creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Selvala, Heart of the Wilds
+Emiel the Blessed
+Dragonlord Kolaghan
#6

Selvala, Heart of the Wilds + Emiel the Blessed + Dragonlord Kolaghan

Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite blinking
  1. 1Activate Selvala by paying {G} and tapping it, adding at least {3}{G}
  2. 2Activate Emiel the Blessed by paying {3}, blinking Selvala.
  3. 3Repeat.
Hullbreaker Horror
+Selvala, Heart of the Wilds
+Dragonlord Kolaghan
#7

Hullbreaker Horror + Selvala, Heart of the Wilds + Dragonlord Kolaghan

Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm count
  1. 1Activate Selvala by paying {G} and tapping it, adding at least {1}{G}{G}{G} plus enough mana to cast a creature card from your hand.
  2. 2Cast a creature card by paying its mana cost.
  3. 3Hullbreaker Horror triggers, returning Selvala from the battlefield to your hand.
  4. 4Cast Selvala by paying {1}{G}{G}.
  5. 5Hullbreaker Horror triggers, returning the creature cast in step 2 from the battlefield to your hand.
  6. 6Repeat.
Breath of Fury
+Dragonlord Kolaghan
+Maestros Diabolist
#8

Breath of Fury + Dragonlord Kolaghan + Maestros Diabolist

Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phases
  1. 1Declare the creature with Breath of Fury attached and Maestros Diabolist as attackers.
  2. 2Maestros Diabolist triggers, creating a creature token.
  3. 3Deal combat damage using the creature that has Breath of Fury attached.
  4. 4Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. 5If the sacrificed creature was a Devil token, it triggers when it dies, dealing 1 damage to any target.
  6. 6Repeat each combat phase.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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