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Rules guide · Enchantment

EarthloreHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Ice Age· June 3, 1995
Carte Magic Earthlore

Earthlore is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Complete guide

Earthlore is a classic green Aura that transforms one of your territories into a tactical advantage on the battlefield. By enchanting a land you control, you gain the ability to bolster your defenders with a significant toughness boost and a touch of power. This enchantment is perfect for players who want to ensure their creatures survive combat encounters while holding the line.

What It Does

Earthlore is an Aura that must be attached to a land you control. Once attached, it grants that land a new activated ability: you can tap the land specifically to give a target blocking creature +1/+2 until the end of the turn. Note that because the land itself gains this ability, you are using the land's own tap action to fuel the combat trick rather than tapping it for mana.

How It Resolves Step by Step

First, you cast Earthlore targeting a land you control. Once it enters the battlefield, you may activate its ability during the Declare Blockers step or the Combat Damage step, provided you have a creature currently designated as a 'blocking creature.' You choose a target blocking creature and tap the land. The ability goes on the stack, and when it resolves, the creature gains +1/+2. This can be done even if the land was already tapped for mana earlier in the turn, provided you have a way to untap it, as the ability specifically checks if the land is currently untapped to activate.

Common Mistakes

A frequent error is trying to use Earthlore on an attacking creature. The Oracle text is specific: it only targets a 'blocking creature.' If your creature is attacking, even if it is being blocked, it does not count as a 'blocking creature' for this effect. Additionally, remember that if you tap the land for the Earthlore ability, you are not tapping it for mana; you must choose which resource you need more at that moment.

When to Play It

Earthlore is most effective in defensive decks or Limited formats where creature sizing determines the outcome of the game. It allows small utility creatures or tokens to survive combat against much larger threats. Since it costs only one green mana, it can be deployed early to discourage your opponent from attacking into your board.

Interaction examples

Defending the Saga

You can enchant Urza's Saga with Earthlore since it is a land you control. While Urza's Saga is ticking up its lore counters, you can use its mana ability to cast spells, or you can use the Earthlore ability to buff a blocking creature. This gives your enchantment land utility even if you don't need the colorless mana.

Counters and Buffs

If you have Hardened Scales on the battlefield and use Earthlore to buff a blocking creature, the creature simply gets +1/+2 until end of turn. Hardened Scales only interacts with +1/+1 counters; because Earthlore provides a static stat increase rather than counters, Hardened Scales does not increase the bonus provided by Earthlore.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Earthlore

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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