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Rules guide · Instant

Eldrazi ConfluenceHow it works & interactions with other cards

By the ManaCount desk· 8 min read· Modern Horizons 3 Commander· June 14, 2024
Carte Magic Eldrazi Confluence

Eldrazi Confluence is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Choose three. You may choose the same mode more than once. • Target creature gets +3/-3 until end of turn. • Exile target nonland permanent, then return it to the battlefield tapped under its owner's control. • Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add {C}."

How it works : Eldrazi Confluence

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    No matter which combination of modes you choose, you always follow the instructions in the order they are written.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the same mode is chosen more than once, you choose their relative order as you cast the spell. For example, if you choose the second mode of Eldrazi Confluence more than once, you choose the relative order to exile and return the target nonland permanents.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until a spell is done resolving.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If all targets for the chosen modes become illegal before a Confluence resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Lumra, Bellow of the Woods
+Famished Worldsire
+Eldrazi Confluence
+Timeless Witness
#1

Lumra, Bellow of the Woods + Famished Worldsire + Eldrazi Confluence + Timeless Witness

Infinite blinkingInfinite blinking of nonland permanentsInfinite colorless manaInfinite creature ETB
  1. 1Activate any number of lands by tapping them, adding at least {2}{C}{C}.
  2. 2Cast Eldrazi Confluence by paying {2}{C}{C}, selecting its second mode three times, blinking Lumra, Timeless Witness and Famished Worldsire.
  3. 3As Famished Worldsire enters, choose to sacrifice at least the lands tapped for mana in step 1, causing Famished Worldsire to then enter with three +1/+1 counters for each land sacrificed.
  4. 4When Lumra, Timeless Witness and Famished Worldsire enter, they each trigger.
  5. 5Resolve the Lumra trigger, causing you to mill four cards and return all land cards from your graveyard to the battlefield untapped due to Spelunking.
  6. 6Resolve the Timeless Witness trigger, returning Eldrazi Confluence from your graveyard to your hand.
  7. 7Resolve the Famished Worldsire trigger, causing you to look at some cards from the top of your library and put any land cards from among them onto the battlefield untapped due to Spelunking.
  8. 8Repeat.
Lumra, Bellow of the Woods
+Famished Worldsire
+Eldrazi Confluence
+Timeless Witness
#2

Lumra, Bellow of the Woods + Famished Worldsire + Eldrazi Confluence + Timeless Witness

Infinite blinkingInfinite blinking of nonland permanentsInfinite colorless manaInfinite creature ETB
  1. 1Activate any number of lands by tapping them, adding at least {2}{C}{C}.
  2. 2Cast Eldrazi Confluence by paying {2}{C}{C}, selecting its second mode three times, blinking Lumra, Timeless Witness and Famished Worldsire.
  3. 3As Famished Worldsire enters, choose to sacrifice at least the lands tapped for mana in step 1, causing Famished Worldsire to then enter with three +1/+1 counters for each land sacrificed.
  4. 4When Lumra, Timeless Witness and Famished Worldsire enter, they each trigger.
  5. 5Resolve the Lumra trigger, causing you to mill four cards and return all land cards from your graveyard to the battlefield untapped due to Horizon Explorer.
  6. 6Resolve the Timeless Witness trigger, returning Eldrazi Confluence from your graveyard to your hand.
  7. 7Resolve the Famished Worldsire trigger, causing you to look at some cards from the top of your library and put any land cards from among them onto the battlefield untapped due to Horizon Explorer.
  8. 8Repeat.
Lumra, Bellow of the Woods
+Famished Worldsire
+Eldrazi Confluence
+Tiller Engine
#3

Lumra, Bellow of the Woods + Famished Worldsire + Eldrazi Confluence + Tiller Engine

Infinite blinkingInfinite blinking of nonland permanentsInfinite colorless manaInfinite creature ETB
  1. 1Activate any number of lands by tapping them, adding at least {2}{C}{C}.
  2. 2Cast Eldrazi Confluence by paying {2}{C}{C}, selecting its second mode three times, blinking Lumra, Timeless Witness and Famished Worldsire.
  3. 3As Famished Worldsire enters, choose to sacrifice at least the lands tapped for mana in step 1, causing Famished Worldsire to then enter with three +1/+1 counters for each land sacrificed.
  4. 4When Lumra, Timeless Witness and Famished Worldsire enter, they each trigger.
  5. 5Resolve the Lumra trigger, causing you to mill four cards and return all land cards from your graveyard to the battlefield
  6. 6When the lands enter, Tiller Engine triggers that many times, untapping the lands.
  7. 7Resolve the Timeless Witness trigger, returning Eldrazi Confluence from your graveyard to your hand.
  8. 8Resolve the Famished Worldsire trigger, causing you to look at some cards from the top of your library and put any land cards from among them onto the battlefield
Lumra, Bellow of the Woods
+Famished Worldsire
+Eldrazi Confluence
+Amulet of Vigor
#4

Lumra, Bellow of the Woods + Famished Worldsire + Eldrazi Confluence + Amulet of Vigor

Infinite blinkingInfinite blinking of nonland permanentsInfinite colorless manaInfinite creature ETB
  1. 1Activate any number of lands by tapping them, adding at least {2}{C}{C}.
  2. 2Cast Eldrazi Confluence by paying {2}{C}{C}, selecting its second mode three times, blinking Lumra, Timeless Witness and Famished Worldsire.
  3. 3As Famished Worldsire enters, choose to sacrifice at least the lands tapped for mana in step 1, causing Famished Worldsire to then enter with three +1/+1 counters for each land sacrificed.
  4. 4When Lumra, Timeless Witness and Famished Worldsire enter, they each trigger.
  5. 5Resolve the Lumra trigger, causing you to mill four cards and return all land cards from your graveyard to the battlefield
  6. 6When the lands enter, Amulet of Vigor triggers that many times, untapping the lands.
  7. 7Resolve the Timeless Witness trigger, returning Eldrazi Confluence from your graveyard to your hand.
  8. 8Resolve the Famished Worldsire trigger, causing you to look at some cards from the top of your library and put any land cards from among them onto the battlefield
Abdel Adrian, Gorion's Ward
+Felidar Guardian
+Eldrazi Confluence
#5

Abdel Adrian, Gorion's Ward + Felidar Guardian + Eldrazi Confluence

Infinite creature ETBInfinite creature LTBInfinite blinking of nonland permanentsInfinite creature tokens
  1. 1Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and commander tax, if applicable.
  2. 2When Abdel Adrian enters the battlefield, it triggers, exiling Felidar Guardian until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
  3. 3Cast Eldrazi Confluence by paying its mana cost, blinking Abdel Adrian.
  4. 4Abdel Adrian leaves and enters the battlefield, causing Felidar Guardian to return to the battlefield from exile, and triggering Abdel Adrian and Felidar Guardian's enter abilities.
  5. 5Resolve the Abdel Adrian trigger, exiling Felidar Guardian until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
  6. 6Resolve the Felidar Guardian trigger, blinking Abdel Adrian.
  7. 7Repeat from step 4.
Abdel Adrian, Gorion's Ward
+Restoration Angel
+Eldrazi Confluence
#6

Abdel Adrian, Gorion's Ward + Restoration Angel + Eldrazi Confluence

Infinite creature ETBInfinite creature LTBInfinite blinking of nonland permanentsInfinite creature tokens
  1. 1Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and commander tax, if applicable.
  2. 2When Abdel Adrian enters the battlefield, it triggers, exiling Restoration Angel until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
  3. 3Cast Eldrazi Confluence by paying its mana cost, blinking Abdel Adrian.
  4. 4Abdel Adrian leaves and enters the battlefield, causing Restoration Angel to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel's enter abilities.
  5. 5Resolve the Abdel Adrian trigger, exiling Restoration Angel until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
  6. 6Resolve the Restoration Angel trigger, blinking Abdel Adrian.
  7. 7Repeat from step 4.
Lumra, Bellow of the Woods
+Famished Worldsire
+Eldrazi Confluence
+Eternal Witness
#7

Lumra, Bellow of the Woods + Famished Worldsire + Eldrazi Confluence + Eternal Witness

Infinite blinkingInfinite blinking of nonland permanentsInfinite colorless manaInfinite creature ETB
  1. 1Activate any number of lands by tapping them, adding at least {2}{C}{C}.
  2. 2Cast Eldrazi Confluence by paying {2}{C}{C}, selecting its second mode three times, blinking Lumra, Eternal Witness and Famished Worldsire.
  3. 3As Famished Worldsire enters, choose to sacrifice at least the lands tapped for mana in step 1, causing Famished Worldsire to then enter with three +1/+1 counters for each land sacrificed.
  4. 4When Lumra, Eternal Witness and Famished Worldsire enter, they each trigger.
  5. 5Resolve the Lumra trigger, causing you to mill four cards and return all land cards from your graveyard to the battlefield untapped due to Horizon Explorer.
  6. 6Resolve the Eternal Witness trigger, returning Eldrazi Confluence from your graveyard to your hand.
  7. 7Resolve the Famished Worldsire trigger, causing you to look at some cards from the top of your library and put any land cards from among them onto the battlefield untapped due to Horizon Explorer.
  8. 8Repeat.
Lumra, Bellow of the Woods
+Famished Worldsire
+Eldrazi Confluence
+Eternal Witness
#8

Lumra, Bellow of the Woods + Famished Worldsire + Eldrazi Confluence + Eternal Witness

Infinite blinkingInfinite blinking of nonland permanentsInfinite colorless manaInfinite creature ETB
  1. 1Activate any number of lands by tapping them, adding at least {2}{C}{C}.
  2. 2Cast Eldrazi Confluence by paying {2}{C}{C}, selecting its second mode three times, blinking Lumra, Eternal Witness and Famished Worldsire.
  3. 3As Famished Worldsire enters, choose to sacrifice at least the lands tapped for mana in step 1, causing Famished Worldsire to then enter with three +1/+1 counters for each land sacrificed.
  4. 4When Lumra, Eternal Witness and Famished Worldsire enter, they each trigger.
  5. 5Resolve the Lumra trigger, causing you to mill four cards and return all land cards from your graveyard to the battlefield untapped due to Spelunking.
  6. 6Resolve the Eternal Witness trigger, returning Eldrazi Confluence from your graveyard to your hand.
  7. 7Resolve the Famished Worldsire trigger, causing you to look at some cards from the top of your library and put any land cards from among them onto the battlefield untapped due to Spelunking.
  8. 8Repeat.

Related cards and tokens

03

Legal formats

legacyvintagecommanderoathbreakerduel
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Meta decks with Eldrazi Confluence

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