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Emancipation AngelHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Jumpstart· July 17, 2020
Carte Magic Emancipation Angel

Emancipation Angel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying When this creature enters, return a permanent you control to its owner's hand.

How it works : Emancipation Angel

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    For Emancipation Angel’s triggered ability, the permanent to return is chosen as the ability resolves. No player may take actions between the time you choose the permanent and the time it’s returned to its owner’s hand.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Emancipation Angel is still on the battlefield as its triggered ability resolves, you may return Emancipation Angel itself.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Zacama, Primal Calamity
+Panharmonicon
+Emancipation Angel
#1

Zacama, Primal Calamity + Panharmonicon + Emancipation Angel

Destroy all artifacts and enchantments opponents controlInfinite damage to creaturesInfinite creature ETBInfinite lifegain
  1. 1Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters the battlefield, it triggers twice.
  4. 4Resolve the first trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Emancipation Angel by paying {1}{W}{W}.
  8. 8When Emancipation Angel enters the battlefield, it triggers twice, returning itself and Zacama from the battlefield to your hand.
Zacama, Primal Calamity
+Elesh Norn, Mother of Machines
+Emancipation Angel
#2

Zacama, Primal Calamity + Elesh Norn, Mother of Machines + Emancipation Angel

Destroy all artifacts and enchantments opponents controlInfinite damage to creaturesInfinite creature ETBInfinite lifegain
  1. 1Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters the battlefield, it triggers twice.
  4. 4Resolve the first trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Emancipation Angel by paying {1}{W}{W}.
  8. 8When Emancipation Angel enters the battlefield, it triggers twice, returning itself and Zacama from the battlefield to your hand.
03

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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Official source