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Rules guide · Instant

Emerald CharmHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Dominaria Remastered· January 13, 2023
Carte Magic Emerald Charm

Emerald Charm is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.

Complete guide

Emerald Charm is a versatile green instant that offers three distinct modes for just one mana. Whether you need to reset a utility land, clip the wings of a flying attacker, or remove a pesky enchantment, this card provides incredible utility for any green deck.

Choosing Your Path

As you cast Emerald Charm, you must choose one of its three modes: untapping a permanent, destroying a non-Aura enchantment, or removing flying from a creature. Because all three modes require a target, you must be able to choose a legal target for the specific mode you select before the spell can be cast.

Resolving the Charm

First, the spell is put onto the stack and targets are declared. Second, players have an opportunity to respond with spells or abilities. Finally, if the target is still legal, the chosen effect happens: a permanent becomes untapped, an enchantment is destroyed, or a creature loses its flying ability until the cleanup step of the current turn.

Understanding the Limitations

It is important to note that the second mode specifically targets 'non-Aura' enchantments. This means you cannot use Emerald Charm to destroy an Aura attached to a creature. Additionally, if you use the third mode to remove flying from a creature, that creature can still regain flying later in the turn if a new effect or ability grants it.

Strategic Timing

Emerald Charm is an Instant, making it an excellent defensive tool. You can untap a creature to create a surprise blocker or destroy an opponent's powerful global enchantment during their end step. Its low cost makes it easy to hold up mana while advancing your board state.

Interaction examples

Protecting Your Pieces

If you target an opponent's enchantment with Emerald Charm and they respond by casting Heroic Intervention, their enchantment gains hexproof. When Emerald Charm tries to resolve, it will find its target is now illegal and the spell will be removed from the stack with no effect.

Setting Up Your Draw

You can use the utility of Emerald Charm to untap a creature that has an activated ability requiring it to tap. This allows you to generate enough mana or a specific effect to cast Worldly Tutor immediately after, ensuring you find the creature you need before your next draw step.

Grounding the Skies

During your opponent's combat phase, they declare an attacker with flying. You cast Emerald Charm targeting that creature with the third mode. The creature loses flying, allowing your ground-based creatures to legally block it and potentially destroy it in combat.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Emerald Charm

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Marwyn, the Nurturer
+Eternal Witness
+Temur Sabertooth
+Emerald Charm
#1

Marwyn, the Nurturer + Eternal Witness + Temur Sabertooth + Emerald Charm

Infinite blinking of some creaturesInfinite creature ETBInfinite green manaInfinite creature LTB
  1. 1Activate Marwyn by tapping it, adding at least seven {G}.
  2. 2Cast Emerald Charm by paying {G}, untapping Marwyn.
  3. 3Activate Temur Sabertooth by paying {1}{G}, returning Eternal Witness from the battlefield to your hand.
  4. 4Cast Eternal Witness by paying {1}{G}{G}.
  5. 5Eternal Witness enters the battlefield, returning Emerald Charm from your graveyard to your hand.
  6. 6Repeat.
Marwyn, the Nurturer
+Timeless Witness
+Temur Sabertooth
+Emerald Charm
#2

Marwyn, the Nurturer + Timeless Witness + Temur Sabertooth + Emerald Charm

Infinite blinking of some creaturesInfinite creature ETBInfinite green manaInfinite creature LTB
  1. 1Activate Marwyn by tapping it, adding at least eight {G}.
  2. 2Cast Emerald Charm by paying {G}, untapping Marwyn.
  3. 3Activate Temur Sabertooth by paying {1}{G}, returning Timeless Witness from the battlefield to your hand.
  4. 4Cast Timeless Witness by paying {2}{G}{G}.
  5. 5Timeless Witness enters the battlefield, returning Emerald Charm from your graveyard to your hand.
  6. 6Repeat.
Storm-Kiln Artist
+Dual Casting
+Emerald Charm
#3

Storm-Kiln Artist + Dual Casting + Emerald Charm

Infinite artifact ETBInfinite artifact LTBInfinite magecraft triggers
  1. 1Cast Emerald Charm by paying {G}, targeting any permanent.
  2. 2Storm-Kiln Artist triggers, creating a Treasure token.
  3. 3Activate the Treasure by tapping and sacrificing it, adding {R}.
  4. 4Activate the creature with Dual Casting attached by paying {R} and tapping it, copying Emerald Charm, targeting the creature with Dual Casting attached.
  5. 5Storm-Kiln Artist triggers, creating a Treasure token.
  6. 6Resolve the copy of Emerald Charm, untapping the creature with Dual Casting attached.
  7. 7Repeat from step 3.
Isochron Scepter
+Emerald Charm
+Swarm Intelligence
#4

Isochron Scepter + Emerald Charm + Swarm Intelligence

Infinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
  1. 1Activate a permanent you control by tapping it, adding at least {3}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Emerald Charm without paying its mana cost, targeting Isochron Scepter.
  3. 3Swarm Intelligence triggers, creating a copy of Emerald Charm, targeting the permanent that can tap to produce at least {3}.
  4. 4Resolve both Emerald Charm copies, untapping Isochron Scepter and the permanent.
  5. 5Repeat.
Isochron Scepter
+Swarm Intelligence
+Emerald Charm
+Lotus Field
#5

Isochron Scepter + Swarm Intelligence + Emerald Charm + Lotus Field

Infinite untap of permanents you controlInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
  1. 1Activate Lotus Field by tapping it, adding three mana of any color.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Emerald Charm without paying its mana cost, targeting Isochron Scepter.
  3. 3Swarm Intelligence triggers, creating a copy of Emerald Charm, targeting Lotus Field.
  4. 4Resolve both Emerald Charms, untapping Isochron Scepter and Lotus Field.
  5. 5Repeat.
Isochron Scepter
+Displacer Kitten
+Chandra, Hope's Beacon
+Emerald Charm
#6

Isochron Scepter + Displacer Kitten + Chandra, Hope's Beacon + Emerald Charm

Infinite untap of permanents you controlInfinite colored manaInfinite magecraft triggersInfinite mana permanents you control can produce
  1. 1Activate Lotus Field by tapping it, adding three mana of any color.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Emerald Charm without paying its mana cost, targeting Isochron Scepter.
  3. 3Chandra and Displacer Kitten trigger.
  4. 4Resolve the Displacer Kitten trigger, blinking Chandra.
  5. 5Resolve the Chandra trigger, creating a copy of Emerald Charm, targeting Lotus Field.
  6. 6Resolve both Emerald Charms, untapping Isochron Scepter and Lotus Field.
  7. 7Repeat.
Isochron Scepter
+Swarm Intelligence
+Emerald Charm
+Basalt Monolith
#7

Isochron Scepter + Swarm Intelligence + Emerald Charm + Basalt Monolith

Infinite untap of permanents you controlInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
  1. 1Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Emerald Charm without paying its mana cost, targeting Isochron Scepter.
  3. 3Swarm Intelligence triggers, creating a copy of Emerald Charm, targeting Basalt Monolith.
  4. 4Resolve both Emerald Charms, untapping Isochron Scepter and Basalt Monolith.
  5. 5Repeat.
03

Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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