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Rules guide · Enchantment

Dual CastingHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Avacyn Restored· May 4, 2012
Carte Magic Dual Casting

Dual Casting is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

How it works : Dual Casting

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability granted by Dual Casting can target (and copy) any instant or sorcery spell you control, not just one with targets.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode(s). You can’t choose different ones.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the spell being copied has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you sacrifice a 3/3 creature to cast Fling and then copy it with the ability granted by Dual Casting, the copy of Fling will also deal 3 damage to its target.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Dual Casting
+Psychic Puppetry
+Desperate Ritual
#1

Dual Casting + Psychic Puppetry + Desperate Ritual

Infinite magecraft triggersInfinite red mana
  1. 1Cast Desperate Ritual by paying {1}{R}.
  2. 2As you cast Desperate Ritual, reveal Psychic Puppetry from your hand and pay {U} to add its effects to Desperate Ritual.
  3. 3Holding priority, activate the creature with Dual Casting attached by paying {R} and tapping it, copying Desperate Ritual, with the copy also having the effects of Psychic Puppetry.
  4. 4Resolve the Desperate Ritual copy, untapping the creature with Dual Casting attached and adding {R}{R}{R}.
  5. 5Repeat from step 3.
Dual Casting
+Toils of Night and Day
#2

Dual Casting + Toils of Night and Day

Infinite magecraft triggers
  1. 1Cast Toils of Night and Day by paying {2}{U}.
  2. 2Holding priority, activate a permanent by tapping it, adding at least {R}.
  3. 3Activate the creature with Dual Casting attached by paying {R} and tapping it, copying Toils of NIght and Day.
  4. 4Resolve the copy of Toils of Night and Day, untapping the mana-producing permanent and the creature with Dual Casting attached.
  5. 5Repeat from step 2.
Dual Casting
+Traitorous Greed
#3

Dual Casting + Traitorous Greed

Infinite colored manaInfinite magecraft triggers
  1. 1Cast Traitorous Greed with any target and hold priority.
  2. 2Activate the enchanted creature by paying {R} and tapping it, copying Traitorous Greed and targeting the enchanted creature with the copy.
  3. 3Resolve the spell copy, untapping enchanted creature and adding {R}{R}.
  4. 4Repeat from step 2.
Dual Casting
+Toils of Night and Day
+Twinning Staff
#4

Dual Casting + Toils of Night and Day + Twinning Staff

Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggers
  1. 1Cast Toils of Night and Day with any targets.
  2. 2Pay {R} and tap the creature enchanted with Dual Casting to copy Toils of Night and Day, targeting the creature enchanted with Dual Casting and a permanent that can tap for {R}.
  3. 3Twinning Staff triggers, creating a copy of Toils of Night and Day.
  4. 4The copy targets at least the permanent.
  5. 5Allow the first copy of Toils of Night and Day to resolve.
  6. 6Tap the permanent for {R}.
  7. 7Repeat steps 2-6.
Dual Casting
+Involuntary Employment
#5

Dual Casting + Involuntary Employment

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite magecraft triggers
  1. 1Cast Involuntary Employment by paying {3}{R}, targeting any applicable target.
  2. 2Holding priority, activate the creature with Dual Casting attached by paying {R} and tapping it, copying Involuntary Employment targeting the creature.
  3. 3Resolve the copy of Involuntary Employment, untapping the creature and creating a Treasure token.
  4. 4Holding priority, activate the Treasure by tapping and sacrificing it, adding {R}.
  5. 5Repeat from step 2.
Storm-Kiln Artist
+Dual Casting
+Cerulean Wisps
#6

Storm-Kiln Artist + Dual Casting + Cerulean Wisps

Infinite card drawInfinite draw triggersNear-infinite magecraft triggers
  1. 1Cast Cerulean Wisps by paying {U}, targeting the creature with Dual Casting attached.
  2. 2Storm-Kiln Artist triggers, creating a Treasure token.
  3. 3Activate the Treasure token by tapping and sacrificing it, adding {R}.
  4. 4Activate the creature with Dual Casting attached by paying {R} and tapping it, copying Cerulean Wisps targeting the creature with Dual Casting attached.
  5. 5Storm-Kiln Artist triggers, creating a Treasure token.
  6. 6Resolve the copy of Cerulean Wisps, untapping the creature with Dual Casting attached and causing you to draw a card.
  7. 7Repeat from step 3.
Pili-Pala
+Dual Casting
+Jeska's Will
#7

Pili-Pala + Dual Casting + Jeska's Will

Infinite colored manaInfinite magecraft triggersExile your library with the ability to play the exiled cards until end of turn
  1. 1Cast Jeska's Will by paying its mana cost.
  2. 2Holding priority, activate Pili-Pala by paying {R} and tapping it, copying Jeska's Will.
  3. 3Resolve the copy of Jeska's Will, adding {R}{R}{R}{R}{R}.
  4. 4Activate Pili-Pala by paying {2} and untapping it, adding one mana of any color.
  5. 5Repeat from step 2.
Pili-Pala
+Dual Casting
+Seething Song
#8

Pili-Pala + Dual Casting + Seething Song

Infinite colored manaInfinite magecraft triggers
  1. 1Cast Seething Song by paying its mana cost.
  2. 2Holding priority, activate Pili-Pala by paying {R} and tapping it, copying Seething Song.
  3. 3Resolve the copy of Seething Song, adding {R}{R}{R}{R}{R}.
  4. 4Activate Pili-Pala by paying {2} and untapping it, adding one mana of any color.
  5. 5Repeat from step 2.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerdueltlr
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