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Rules guide · Enchantment

Engineered PlagueHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Seventh Edition· April 11, 2001
Carte Magic Engineered Plague

Engineered Plague is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

As this enchantment enters, choose a creature type. All creatures of the chosen type get -1/-1.

Complete guide

Engineered Plague is a classic Black enchantment designed to devastate specific creature strategies by thinning their ranks. By targeting a single creature type, it creates a persistent field effect that can wipe out small tokens or weaken larger threats permanently.

Choosing the Target

As Engineered Plague enters the battlefield, you must choose a creature type like Goblin, Elf, or Human. This choice is made as the spell resolves; it does not target, and players cannot respond after you have made your choice. The reduction is a continuous effect that applies to all creatures of that type currently on the battlefield and any that enter later.

Step-by-Step Resolution

First, you cast Engineered Plague and it goes on the stack. Once it resolves, you choose a creature type as it enters the battlefield. Immediately, all creatures of that type receive -1/-1. If a creature's toughness becomes 0 or less due to this effect, it is put into its owner's graveyard the next time state-based actions are checked, which happens before any player can cast spells or activate abilities.

Common Mistakes

A common misconception is that this effect targets specific creatures; it does not, meaning it bypasses Hexproof and Shroud. Additionally, remember that if a creature has multiple types, such as a Changeling, it will be affected as long as the chosen type is one of its many types. If you choose 'Shapeshifter' and a creature is both a Goblin and a Shapeshifter, it still receives the -1/-1.

Strategic Timing

Play Engineered Plague when you are facing decks that rely on small, synergistic creatures of the same type. It is particularly effective against token generators, as many tokens are 1/1 creatures that will die instantly upon entering the battlefield while this enchantment is active.

Interaction examples

Dealing with Changelings

If you choose 'Shapeshifter' as Engineered Plague enters, the 3/2 Shapeshifter token created by Black Market Connections will enter the battlefield and immediately become a 2/1. Because it has changeling, it is every creature type, so it will be affected regardless of which specific creature type you chose.

Stacking the Plague

If you control two copies of Engineered Plague and both have 'Elf' chosen, all Elves get -2/-2. This allows you to scale the effect to kill larger creatures that would otherwise survive a single instance of the enchantment.

Passive Resource Management

While Engineered Plague controls the board by suppressing the opponent's creatures, cards like Phyrexian Arena allow you to maintain card advantage. The Plague acts as a static defense, ensuring that the life lost from the Arena is not compounded by attacks from small utility creatures.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Engineered Plague

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Gravecrawler
+Pitiless Plunderer
+Engineered Plague
#1

Gravecrawler + Pitiless Plunderer + Engineered Plague

Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite storm count
  1. 1Cast Gravecrawler from your graveyard by paying {B}.
  2. 2Gravecrawler enters the battlefield as a 1/0 due to Engineered Plague, and dies as a state-based action due to having zero toughness.
  3. 3Pitiless Plunderer triggers, creating a Treasure token.
  4. 4Activate the Treasure by tapping and sacrificing it, adding {B}.
  5. 5Repeat.
Yedora, Grave Gardener
+Ruthless Ripper
+Engineered Plague
#2

Yedora, Grave Gardener + Ruthless Ripper + Engineered Plague

Infinite death triggersInfinite creature ETBInfinite green manaInfinite landfall triggers
  1. 1Cast Ruthless Ripper by paying {B}.
  2. 2Ruthless Ripper dies as a state-based action due to having zero or less toughness.
  3. 3Yedora triggers, returning Ruthless Ripper to the battlefield face-down as a Forest land.
  4. 4Activate Ruthless Ripper by tapping it, adding {G}.
  5. 5Activate Ruthless Ripper's morph ability by revealing a black card from your hand, turning it face-up.
  6. 6Ruthless Ripper triggers, causing target player to lose 2 life.
  7. 7Repeat from step 2.
Mikaeus, the Unhallowed
+Cryptic Trilobite
+Engineered Plague
#3

Mikaeus, the Unhallowed + Cryptic Trilobite + Engineered Plague

Infinite colorless mana that can only be spent to activate abilitiesInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Cryptic Trilobite by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities.
  2. 2Repeat step 1 until Cryptic Trilobite does not have any +1/+1 counters on it.
  3. 3Cryptic Trilobite dies as a state-based action due to having 0 toughness.
  4. 4Cryptic Trilobite's undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
  5. 5Repeat.
Skullclamp
+Pitiless Plunderer
+Stridehangar Automaton
+Engineered Plague
#4

Skullclamp + Pitiless Plunderer + Stridehangar Automaton + Engineered Plague

Infinite card drawNear-infinite creature ETBInfinite draw triggersNear-infinite creature LTB
  1. 1Activate Skullclamp by paying {1}, attaching it to a creature with toughness equal to 1.
  2. 2The creature dies as a state-based action due to having 0 or less toughness, triggering Skullclamp and Pitiless Plunderer.
  3. 3Resolve the Skullclamp trigger, causing you to draw two cards.
  4. 4Resolve the Pitiless Plunderer trigger, creating a Treasure token and a 1/1 Thopter artifact creature token.
  5. 5Activate the Treasure by tapping and sacrificing it, adding {1}.
  6. 6Repeat.
Mikaeus, the Unhallowed
+Workhorse
+Engineered Plague
#5

Mikaeus, the Unhallowed + Workhorse + Engineered Plague

Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Workhorse by removing a +1/+1 counter from it, adding {C}.
  2. 2Repeat step 1 until Workhorse does not have any +1/+1 counters on it.
  3. 3Workhorse dies as a state-based action due to having zero toughness.
  4. 4Workhorse's undying ability triggers, returning it from your graveyard to the battlefield with five +1/+1 counters on it.
  5. 5Repeat.
The Locust God
+Liliana, Dreadhorde General
+Engineered Plague
#6

The Locust God + Liliana, Dreadhorde General + Engineered Plague

Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite creature ETB
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token.
  3. 3The Insect enters the battlefield and dies as a state-based action due to having zero toughness.
  4. 4Liliana triggers, causing you to draw a card.
  5. 5Repeat from step 2.
Rot Hulk
+Godhead of Awe
+Engineered Plague
+The Meathook Massacre
#7

Rot Hulk + Godhead of Awe + Engineered Plague + The Meathook Massacre

Infinite death triggersInfinite creature ETBInfinite lifelossInfinite creature LTB
  1. 1Cast Rot Hulk by paying {5}{B}{B}.
  2. 2Rot Hulk dies as a state-based action due to having zero toughness.
  3. 3The Meathook Massacre triggers, causing each opponent to lose 1 life.
  4. 4Rot Hulk's enter the battlefield trigger is put onto the stack.
  5. 5Resolve the Rot Hulk trigger, returning Rot Hulk from your graveyard to the battlefield.
  6. 6Repeat from step 2.
Darien, King of Kjeldor
+Sanguinary Priest
+Engineered Plague
#8

Darien, King of Kjeldor + Sanguinary Priest + Engineered Plague

Infinite death triggersInfinite creature ETBInfinite lifegain triggersInfinite creature LTB
  1. 1Cause the additional creature to die.
  2. 2Sanguinary Priest triggers, dealing 1 damage to you and causing you to gain one life.
  3. 3Darien triggers, creating a 1/1 Soldier creature token.
  4. 4The Soldier enters the battlefield as a 0/0 due to Engineered Plague and dies as a state-based action due to having zero toughness.
  5. 5Repeat from step 2.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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