Equilibrium is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you cast a creature spell, you may pay. If you do, return target creature to its owner's hand.
How it works : Equilibrium
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The ability is put on the stack immediately after you cast a creature spell, which means the creature that spell will become won't be a legal target.
No other card is named in this ruling.
- #2· Wizards of the Coast
The ability will still resolve even if the spell that triggered it gets countered.
No other card is named in this ruling.
- #3· Wizards of the Coast
A "creature spell" is any spell with the type Creature, even if it has other types such as Artifact or Enchantment. Older cards of type Summon are also Creature spells.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Urtet, Remnant of Memnarch + Equilibrium + Urza's Incubator + Urza, Lord High Artificer
- 1Cast the Myr with mana value two or less in your hand by paying
due to Urza's Incubator.
- 2Urtet and Equilibrium trigger.
- 3Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- 4Activate Urza's first ability by tapping the Myr token, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return the Myr with mana value two or less currently on the battlefield to your hand.
- 6Repeat an arbitrarily large number of times.
- 7At the beginning of your combat phase, Urtet's second ability triggers, untapping all Myr you control.
- 8You may then tap the Myrs using Urza's first ability, and use the mana to activate Urza's second ability any number of times.
Urtet, Remnant of Memnarch + Equilibrium + Urza's Incubator + Krark-Clan Ironworks
- 1Cast the Myr with mana value two or less in your hand by paying
due to Urza's Incubator.
- 2Urtet and Equilibrium trigger.
- 3Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- 4Activate Krark-Clan Ironworks by sacrificing the Myr token, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return the Myr with mana value two or less currently on the battlefield to your hand.
- 6Repeat an arbitrarily large number of times.
- 7At the beginning of your combat phase, Urtet's second ability triggers, untapping all Myr you control.
Urtet, Remnant of Memnarch + Equilibrium + Urza's Incubator + Ashnod's Altar
- 1Cast the Myr with mana value two or less in your hand by paying
due to Urza's Incubator.
- 2Urtet and Equilibrium trigger.
- 3Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- 4Activate Ashnod's Altar by sacrificing the Myr token, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return the Myr with mana value two or less currently on the battlefield to your hand.
- 6Repeat an arbitrarily large number of times.
- 7At the beginning of your combat phase, Urtet's second ability triggers, untapping all Myr you control.
Urtet, Remnant of Memnarch + Equilibrium + Urza's Incubator + Phyrexian Altar
- 1Cast the Myr with mana value two or less in your hand by paying
due to Urza's Incubator.
- 2Urtet and Equilibrium trigger.
- 3Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- 4Activate Phyrexian Altar by sacrificing the Myr token, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return the Myr with mana value two or less currently on the battlefield to your hand.
- 6Repeat.
Iceberg + Inexorable Tide + Equilibrium + Ornithopter
- 1Cast Memnite by paying
.
- 2Inexorable Tide and Equilibrium trigger.
- 3Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- 4Activate Iceberg's second ability by removing an ice counter, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return Ornithopter from the battlefield to your hand.
- 6Cast Ornithopter by paying
.
- 7Inexorable Tide and Equilibrium trigger.
- 8Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
Rograkh, Son of Rohgahh + Iceberg + Inexorable Tide + Equilibrium
- 1Cast Ornithopter by paying
.
- 2Inexorable Tide and Equilibrium trigger.
- 3Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- 4Activate Iceberg's second ability by removing an ice counter, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return Rograkh from the battlefield to your hand.
- 6Cast Rograkh by paying
.
- 7Inexorable Tide and Equilibrium trigger.
- 8Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
Rograkh, Son of Rohgahh + Iceberg + Inexorable Tide + Equilibrium
- 1Cast Memnite by paying
.
- 2Inexorable Tide and Equilibrium trigger.
- 3Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- 4Activate Iceberg's second ability by removing an ice counter, adding
.
- 5Resolve the Equilibrium trigger, causing you to pay
to return Rograkh from the battlefield to your hand.
- 6Cast Rograkh by paying
.
- 7Inexorable Tide and Equilibrium trigger.
- 8Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
Medomai the Ageless + Sakashima's Student + Mirror Gallery + Slither Blade
- 1Declare Slither Blade as an attacker.
- 2During the declare blockers phase, when you recieve priority, activate Sakashima's Student's Ninjutsu ability by paying
and returning Slither Blade from the battlefield to your hand, putting Sakashima's Student from your hand onto the battlefield tapped and attacking as a copy of Medomai.
- 3Deal combat damage with Sakashima's Student, causing you to take an additional turn after this one.
- 4Cast Slither Blade by paying
.
- 5Equilibrium triggers, causing you to pay
to return Sakashima's Student from the battlefield to your hand.
- 6Pass the turn.
- 7Repeat.
Legal formats
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Meta decks with Equilibrium
No archived Top 8 deck with this card yet.


















