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Rules guide · Plane

EsperHow it works & interactions with other cards

By the ManaCount desk· 3 min read· March of the Machine Commander· April 21, 2023
Carte Magic Esper

Esper is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.

How it works : Esper

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Esper’s first ability doesn’t change the mana cost or mana value of any artifact spell. It changes only the total cost players pay.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    That ability can’t reduce the amount of colored mana players pay for a spell. It reduces only the generic component of that cost.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If there are additional costs to cast an artifact spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The cost reduction can apply to alternative costs such as prototype costs.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If a spell you cast has {X} in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if an artifact spell’s mana cost is {X}{X}, you could choose 2 as the value of X and pay {3} to cast the spell.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    The set of artifact creatures affected by the chaos ability is determined as that ability resolves. Artifact creatures you begin to control later in the turn and permanents that become artifact creatures later in the turn won’t get the bonuses.

    No other card is named in this ruling.

02

Interactions with other cards

These cards' text mentions Esper.

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