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Faerie RogueHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Wilds of Eldraine Commander Tokens· September 8, 2023
Carte Magic Faerie Rogue

Faerie Rogue is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying

Complete guide

The Faerie Rogue is one of the most iconic tokens in Magic: The Gathering, serving as the backbone for evasive tribal strategies. While individually small, these 1/1 black creatures with flying provide a constant stream of pressure and utility across multiple formats. Understanding how to generate and maximize these tokens is key to mastering Faerie and Rogue decks alike.

Defining the Token

A Faerie Rogue token is a 1/1 creature that possesses two relevant creature types: Faerie and Rogue. It has the keyword ability Flying, meaning it can't be blocked except by creatures with flying or reach. Because it is a token, it does not have a mana cost and will cease to exist if it ever leaves the battlefield for another zone, such as your hand or graveyard.

Creation and Resolution

These tokens are typically created by triggered or activated abilities. When an effect like Bitterblossom resolves during your upkeep, the token is placed directly onto the battlefield. This does not count as casting a spell, so the token itself cannot be countered. Once on the battlefield, the token is subject to summoning sickness unless it has haste, meaning it cannot attack or use abilities with the tap symbol until you begin a turn with it under your control.

Common Pitfalls

A frequent mistake involves the interaction between tokens and zone changes. If a Faerie Rogue is destroyed by Violet Pall, it briefly hits the graveyard before disappearing; this will trigger 'whenever a creature dies' abilities. However, you cannot use effects to return the token to your hand or library, as it vanishes as a state-based action as soon as it leaves the battlefield. Additionally, remember that while they are Rogues, they only contribute to Prowl costs for spells like Notorious Throng if they actually deal combat damage to a player.

Strategic Implementation

Faerie Rogues excel in 'tempo' decks. They are best used to chip away at an opponent's life total while you hold up mana for interaction. Because they have flying, they are perfect targets for buffs that scale with the number of attackers. They also serve as excellent fodder for sacrifice outlets or as a way to enable specific tribal synergies that require a high count of Faeries or Rogues on the board.

Interaction examples

The Upkeep Engine

At the start of your upkeep, the Bitterblossom trigger goes on the stack. Upon resolution, you lose 1 life and a 1/1 black Faerie Rogue creature token with flying is placed onto the battlefield. This happens every turn, providing a steady aerial force.

Evasive Prowling

If a Faerie Rogue token you control deals combat damage to an opponent, you have satisfied the condition for Prowl. You may then cast Notorious Throng for its prowl cost of {5}{U}. This results in creating more Faerie Rogue tokens equal to the total damage dealt this turn and grants you an extra turn.

Draconic Transformation

When Shadow Puppeteers enters the battlefield, you create two Faerie Rogue tokens. Later, when you declare an attack with these tokens, the Puppeteers' ability triggers. You can choose to have each 1/1 Faerie Rogue become a 4/4 red Dragon until end of turn, while they maintain their original Faerie and Rogue types.

Interaction and Goading

If you cast an instant on an opponent's turn, Alela creates a Faerie Rogue token. Later, when that token (or any other Faerie) deals combat damage to a player, Alela's second ability triggers, allowing you to goad a creature that player controls, forcing it to attack someone else.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Faerie Rogue

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Interactions with other cards

These cards' text mentions Faerie Rogue.

Bitterblossom
Bitterblossom

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Alela, Cunning Conqueror
Alela, Cunning Conqueror

Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

Notorious Throng
Notorious Throng

Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

Oona, Queen of the Fae
Oona, Queen of the Fae

Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.

Shadow Puppeteers
Shadow Puppeteers

Flying, ward {2} When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

Tegwyll's Scouring
Tegwyll's Scouring

You may cast this spell as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs. Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.

Kellan, Planar Trailblazer
Kellan, Planar Trailblazer

{1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." {2}{R}: If Kellan is a Detective, it becomes a 3/2 Human Faerie Rogue and gains double strike.

Violet Pall
Violet Pall

Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.

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