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Rules guide · Artifact Creature

Field CreeperHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Core Set 2019· July 13, 2018
Carte Magic Field Creeper

Field Creeper is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

Complete guide

Field Creeper is a straightforward artifact creature that serves as a reliable filler for various mechanical archetypes. As a colorless Scarecrow, it fits into any deck regardless of color identity, offering a simple presence on the battlefield for a modest mana investment. While it lacks complex abilities, its status as both an artifact and a creature makes it highly synergistic with cards that care about those specific types.

What It Does

Field Creeper is a 2/1 artifact creature with no keyword abilities or triggered effects. Its primary value lies in its card types; because it is an artifact creature, it can be interacted with by anything that targets artifacts or creatures. It provides an early-game body to block or attack while contributing to your total count of artifacts on the board.

How It Resolves Step by Step

When you cast Field Creeper, you pay two generic mana. It goes onto the stack as a spell. If it is not countered, it resolves and enters the battlefield as a creature. Unlike non-creature artifacts, it is subject to 'summoning sickness,' meaning it cannot attack or use abilities with the tap symbol unless it has been under your control since the beginning of your most recent turn.

Common Mistakes

A common mistake is forgetting that Field Creeper is susceptible to both artifact destruction and creature removal. Spells that say 'Destroy target artifact' will remove it just as easily as 'Destroy target creature.' Additionally, because it has no color in its mana cost, it is a colorless permanent, which means it is unaffected by spells or abilities that specifically target 'colored' permanents.

When to Play It

Field Creeper is best utilized in decks that benefit from a high density of artifacts or in Limited formats where you need to fill out your mana curve. It is particularly effective when you have cost-reduction effects or 'artifacts matter' triggers that reward you for simply putting an artifact onto the battlefield.

Interaction examples

Reducing the Cost

If you have Foundry Inspector on the battlefield, the cost to cast Field Creeper is reduced by {1}. This allows you to play Field Creeper for only {1} mana instead of its usual {2}, letting you build your board presence much faster.

Fixing Your Mana

Since Field Creeper requires two generic mana, it is very easy to cast. If you have Ornithopter of Paradise, you can tap it for one mana of any color and use one land to pay for Field Creeper. This interaction highlights how Field Creeper can be deployed using any mana source available to you.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Field Creeper

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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