Fiery Encore is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Complete guide
Fiery Encore is a red sorcery that turns your hand into a series of explosive payloads. By utilizing the Storm mechanic, it allows you to cycle through your deck while picking off threats based on the mana value of what you discard.
How the Storm Resolves
When you cast Fiery Encore, the Storm ability triggers and creates a copy for every spell cast earlier in the turn. These copies are put onto the stack above the original. Each copy resolves individually, requiring you to discard a card and then draw a card. If the discarded card is a nonland card, a reflexive triggered ability goes on the stack, allowing you to choose a target creature or planeswalker to receive damage equal to that card's mana value.
The Reflexive Trigger
The damage portion of Fiery Encore is a reflexive trigger that happens 'When you discard a nonland card this way.' This means you do not choose a target when you first cast the spell or when a copy is created. Instead, you discard and draw first; if a nonland card was discarded, you then choose a target. This allows you to see what you draw from previous copies before deciding where to aim the damage of the next one.
Strategic Considerations
If your hand is empty as a copy of Fiery Encore resolves, you cannot discard a card. You will still draw a card, but because no card was discarded, the damage ability will not trigger. To maximize the damage, ensure you have high-mana value nonland cards in hand to discard as the copies resolve.
Interaction examples
If your opponents have many tapped lands, you can cast Mana Geyser to generate a large amount of red mana. After Mana Geyser resolves, you cast Fiery Encore. Since one spell was cast before it this turn, Storm creates one copy. You will discard and draw twice in total, potentially dealing damage twice if you discard nonland cards.
Suppose you cast Chandra's Ignition to weaken the board, then follow up with Fiery Encore. Fiery Encore's Storm trigger will create a copy. The copy resolves first: you discard a card (like a high-cost creature), draw a card, and the reflexive trigger deals damage to a survivor. Then the original Fiery Encore resolves, allowing you to discard and draw again to finish off another target.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Fiery Encore
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Each copy you create because of storm will cause your magecraft abilities to trigger.
No other card is named in this ruling.
- #2· Wizards of the Coast
Each copy will resolve one at a time. As each copy resolves, if you discarded a nonland card, the reflexive triggered ability triggers and you pick a target to be dealt damage. That ability will resolve before you deal with the next copy of Fiery Encore.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you have no cards in hand as Fiery Encore resolves, you won’t be able to discard a card, but you will draw a card. No damage will be dealt.
No other card is named in this ruling.
Legal formats
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Meta decks with Fiery Encore
No archived Top 8 deck with this card yet.



Mana Geyser
Chandra's Ignition