Form of the Dragon is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
At the beginning of your upkeep, this enchantment deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.
How it works : Form of the Dragon
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Unless some effect explicitly says otherwise, a creature that can’t attack you can still attack a planeswalker you control.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you life total was above 5 at end of turn, then you lose life to make your total 5. If it was less than 5, you gain life to bring it to 5.
No other card is named in this ruling.
- #3· Wizards of the Coast
It sets your life total at the beginning of the end step of every player’s turn, not just your own.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Form of the Dragon + Sandwurm Convergence
- 1Because Sandwurm Convergence prevents creatures with flying from attacking you, and Form of the Dragon prevents creatures without flying from attacking you, no creatures can attack you.
Form of the Dragon + Axis of Mortality
- 1At the beginning of the end step prior to your turn, Form of the Dragon's second ability triggers, causing your life total to become five.
- 2At the beginning of your upkeep, Axis of Mortality and Form of the Dragon's first abilities trigger.
- 3Resolve the Axis of Mortality trigger, causing you and an opponent to swap life totals.
- 4Resolve the Form of the Dragon trigger, dealing five damage to the opponent who you swapped life totals with.
- 5The opponent loses the game due to having zero life.
- 6You may repeat this during each of your turns.
Archetype of Imagination + Form of the Dragon
- 1Archetype of Imagination causes your opponent' creatures to lose flying and be unable to gain flying.
- 2Form of the Dragon prevents non-flying creatures from attacking you, and since none of your opponent' creatures can have flying, no creatures can attack you.
Form of the Dragon + Soul Conduit
- 1At the beginning of the end step prior to your turn, Form of the Dragon's second ability triggers, causing your life total to become five.
- 2At the beginning of your upkeep, Form of the Dragon's first ability triggers.
- 3Holding priority, activate Soul Conduit by paying
and tapping it, causing you and an opponent to swap life totals.
- 4Resolve the Form of the Dragon trigger, dealing five damage to the opponent who you swapped life totals with.
- 5The opponent loses the game due to having zero life.
- 6You may repeat this during each of your turns.
Gravity Sphere + Form of the Dragon
- 1Gravity Sphere causes all creatures to lose flying.
- 2Form of the Dragon prevents non-flying creatures from attacking you, and since no creatures can have flying, no creatures can attack you.
Mystic Decree + Form of the Dragon
- 1Mystic Decree causes all creatures to lose flying.
- 2Form of the Dragon prevents non-flying creatures from attacking you, and since none of your opponent' creatures can have flying, no creatures can attack you.
Second Chance + Form of the Dragon + Encroaching Mycosynth + Anrakyr the Traveller
- 1Delare Anrakyr the Traveller as an attacker.
- 2Anrakyr the Traveller triggers, allowing you to cast Second Chance by paying 3 life.
- 3At the end of your turn, your life total becomes 5.
- 4At the beginning of your next upkeep, Second Chance triggers, causing you to sacrifice it and take an extra turn after this one.
- 5Repeat.
Legal formats
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Meta decks with Form of the Dragon
No archived Top 8 deck with this card yet.













