Genesis Chamber is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
How it works : Genesis Chamber
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Nim Deathmantle + Ashnod's Altar + Genesis Chamber
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
- 1Activate Ashnod's Altar by sacrificing any nontoken creature, adding
.
- 2The creature dies, triggering Nim Deathmantle, causing you to pay
to return the creature from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- 3The creature enters the battlefield, triggering Genesis Chamber, creating a 1/1 Myr artifact creature token.
- 4Activate Ashnod's Altar by sacrificing the Myr, adding
.
- 5Repeat.
#2
Nim Deathmantle + Krark-Clan Ironworks + Genesis Chamber
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
- 1Activate Krark-Clan Ironworks by sacrificing any nontoken artifact creature, adding
.
- 2The creature dies, triggering Nim Deathmantle, causing you to pay
to return the creature from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- 3The creature enters the battlefield, triggering Genesis Chamber, creating a 1/1 Myr artifact creature token.
- 4Activate Krark-Clan Ironworks by sacrificing the Myr, adding
.
- 5Repeat.
#3
Urza, Lord High Artificer + Deadeye Navigator + Genesis Chamber
Infinite creature ETBInfinite creature LTBInfinite tapped creature tokens
- 1Activate Urza by paying
, blinking it.
- 2When Urza enters the battlefield, it, Deadeye Navigator's soulbond ability and Genesis Chamber trigger.
- 3Resolve the Urza trigger, creating a 0/0 Construct artifact creature token.
- 4Resolve the Genesis Chamber trigger, creating a 1/1 Myr artifact creature token.
- 5Resolve the Deadeye Navigator trigger, repairing it and Urza.
- 6Activate Urza's first ability twice by tapping the Myr and Construct, adding
.
- 7Repeat.
#4
Squee, the Immortal + Genesis Chamber + Runaway Steam-Kin + Phyrexian Altar
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite storm count
- 1Activate Phyrexian Altar by sacrificing Squee, adding
.
- 2Cast Squee from your graveyard by paying
.
- 3Runaway Steam-Kin and Genesis Chamber trigger.
- 4Resolve the Runaway Steam-Kin trigger, putting a +1/+1 counter on it.
- 5Resolve the Genesis Chamber trigger, creating a 1/1 Myr creature token.
- 6Activate Phyrexian Altar by sacrificing Squee and the Myr token, adding
.
- 7Repeat from step 2 two additional times.
- 8Activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding
.
#5
Genesis Chamber + Mycosynth Golem + Sculpting Steel + Krark-Clan Ironworks
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
- 1Cast your commander by paying
due to Mycosynth Golem.
- 2When your commander enters the battlefield, Sculpting Steel and Genesis Chamber trigger, creating two 1/1 Myr artifact creature tokens.
- 3Activate Krark-Clan Ironworks by sacrificing your commander, adding
.
- 4Choose to return your commander to the command zone from your graveyard.
- 5Repeat.
#6
Genesis Chamber + Mycosynth Golem + Sculpting Steel + Ashnod's Altar
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
- 1Cast your commander by paying
due to Mycosynth Golem.
- 2When your commander enters the battlefield, Sculpting Steel and Genesis Chamber trigger, creating two 1/1 Myr artifact creature tokens.
- 3Activate Ashnod's Altar by sacrificing your commander, adding
.
- 4Choose to return your commander to the command zone from your graveyard.
- 5Repeat.
#7
Genesis Chamber + Cursed Mirror + Daretti, Rocketeer Engineer
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature LTB
- 1Cast Daretti by paying
plus commander tax if applicable
- 2When Daretti enters the battlefield, it and Genesis Chamber trigger.
- 3Resolve the Genesis Chamber trigger, creating a 1/1 Myr artifact creature token.
- 4Resolve the Daretti trigger, causing you to sacrifice the Myr to return Cursed Mirror from your graveyard to the battlefield as a copy of Daretti.
- 5Put Cursed Mirror into your graveyard due to the legend rule.
- 6Cursed Mirror and Genesis Chamber trigger.
- 7Resolve the Genesis Chamber trigger, creating a 1/1 Myr artifact creature token.
- 8Resolve the Cursed Mirror trigger, causing you to sacrifice the Myr to return Cursed Mirror from your graveyard to the battlefield as a copy of Daretti.
#8
Genesis Chamber + Tezzeret, Master of the Bridge + Sculpting Steel + Krark-Clan Ironworks
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
- 1Cast your commander by paying
due to Tezzeret.
- 2When your commander enters the battlefield, Sculpting Steel and Genesis Chamber trigger, creating two 1/1 Myr artifact creature tokens.
- 3Activate Krark-Clan Ironworks by sacrificing your commander, adding
.
- 4Choose to return your commander to the command zone from your graveyard.
- 5Repeat.
Related cards and tokens
03
Legal formats
modernlegacyvintagecommanderoathbreakerduelpredhtlr
Commentaires
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Meta decks with Genesis Chamber
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