Glare of Subdual is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Tap an untapped creature you control: Tap target artifact or creature.
How it works : Glare of Subdual
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Intruder Alarm + Stonybrook Schoolmaster + Glare of Subdual
Infinite creature tokensInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures
- 1Activate Glare of Subdual by tapping Stonybrook Schoolmaster, targeting Stonybrook Schoolmaster.
- 2Stonybrook Schoolmaster triggers, creating a 1/1 Merfolk Wizard creature token.
- 3The Merfolk Wizard enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- 4Resolve the Glare of Subdual ability, tapping Stonybrook Schoolmaster.
- 5Stonybrook Schoolmaster triggers, creating a 1/1 Merfolk Wizard creature token.
- 6The Merfolk Wizard enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- 7Repeat.
#2
Emmara, Soul of the Accord + Glare of Subdual + Intruder Alarm
Infinite creature tokensInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures
- 1Activate Glare of Subdual by tapping Emmara, targeting Emmara.
- 2Emmara triggers, creating a 1/1 Soldier creature token.
- 3The Soldier enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- 4Resolve the Glare of Subdual ability, tapping Emmara.
- 5Emmara triggers, creating a 1/1 Soldier creature token.
- 6The Soldier enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- 7Repeat.
#3
Glare of Subdual + Verity Circle + Mind Over Matter
Tap all creatures opponents control during each turn
- 1Activate Glare of Subdual by tapping an untapped creature you control, tapping a creature an opponent controls.
- 2Verity Circle triggers, causing you to draw a card.
- 3Activate Mind over Matter by discarding a card, untapping a creature you control.
- 4Repeat.
- 5You may also repeat this loop during each turn.
#4
Hylda of the Icy Crown + Glare of Subdual + Ashnod's Altar
Tap all creatures opponents control during each turn
- 1Activate Glare of Subdual by tapping an untapped creature you control, tapping a creature an opponent controls.
- 2Hylda of the Icy Crown triggers, holding priority, activate Ashnod's Altar by sacrificing the creature tapped in step 1, adding
.
- 3Resolve the Hylda of the Icy Crown trigger, causing you to pay
to create a 4/4 Elemental creature token.
- 4Repeat.
- 5You may also repeat this loop during each turn.
#5
Glare of Subdual + Solitary Sanctuary + Devoted Druid
Tap all creatures opponents control during each turn
- 1Activate Glare of Subdual by tapping Devoted Druid, tapping a creature an opponent controls.
- 2Solitary Sanctuary triggers, putting a +1/+1 counter on Devoted Druid.
- 3Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
- 4Repeat as desired.
#6
Hylda of the Icy Crown + Glare of Subdual + Phyrexian Altar
Tap all creatures opponents control during each turn
- 1Activate Glare of Subdual by tapping an untapped creature you control, tapping a creature an opponent controls.
- 2Hylda of the Icy Crown triggers, holding priority, activate Phyrexian Altar by sacrificing the creature tapped in step 1, adding
.
- 3Resolve the Hylda of the Icy Crown trigger, causing you to pay
to create a 4/4 Elemental creature token.
- 4Repeat.
- 5You may also repeat this loop during each turn.
#7
Intruder Alarm + Warchanter Skald + Glare of Subdual
Infinite creature tokensInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures
- 1Activate Glare of Subdual by tapping Warchanter Skald, targeting Warchanter Skald.
- 2Warchanter Skald triggers, creating a 2/1 Dwarf Berserker creature token.
- 3The Dwarf Berserker enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- 4Resolve the Glare of Subdual ability, tapping Warchanter Skald.
- 5Warchanter Skald triggers, creating a 2/1 Dwarf Berserker creature token.
- 6The Dwarf Berserker enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- 7Repeat.
#8
Unctus, Grand Metatect + The Watcher in the Water + Glare of Subdual
Infinite self-discard triggersNear-infinite creature ETBInfinite draw triggersInfinite looting
- 1During an opponent's turn, activate Glare of Subdual by tapping a blue creature you control except Unctus.
- 2The creature triggers, causing you to loot.
- 3The Watcher's first ability triggers, creating a 1/1 Tentacle creature token.
- 4Resolve the Glare of Subdual ability.
- 5Repeat.
03
Legal formats
modernlegacyvintagepennycommanderoathbreakerduelpredh
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Glare of Subdual
No archived Top 8 deck with this card yet.

















