Glistening Oil is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
How it works : Glistening Oil
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You choose a target creature for Glistening Oil as you cast it, just as you would with any Aura. If that creature is an illegal target when Glistening Oil tries to resolve, Glistening Oil won't resolve and will be put into its owner's graveyard. It won't enter and its last ability won't trigger.
No other card is named in this ruling.
- #2· Wizards of the Coast
The last ability will trigger no matter how Glistening Oil is put into the graveyard from the battlefield, not just when the enchanted creature is put into the graveyard.
No other card is named in this ruling.
- #3· Wizards of the Coast
Multiple instances of infect are redundant.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Windfall + Glistening Oil + Nekusar, the Mindrazer
- 1Cast Windfall by paying
, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
- 2Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
- 3Each opponent loses the game due to having ten or more poison counters
Windfall + Glistening Oil + Fate Unraveler
- 1Cast Windfall by paying
, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
- 2Fate Unraveler triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
- 3Each opponent loses the game due to having ten or more poison counters
Windfall + Glistening Oil + Orcish Bowmasters
- 1Cast Windfall by paying
, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
- 2Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
- 3Each opponent loses the game due to having ten or more poison counters
Windfall + Glistening Oil + Razorkin Needlehead
- 1Cast Windfall by paying
, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
- 2Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
- 3Each opponent loses the game due to having ten or more poison counters
Windfall + Glistening Oil + Kederekt Parasite
- 1Cast Windfall by paying
, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
- 2Kederekt Parasite triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
- 3Each opponent loses the game due to having ten or more poison counters
Super State + Glistening Oil
- 1Deal combat damage using the creature that has Super State and Glistening Oil attached, causing the opponent it was attacking to get at least ten poison counters. The opponent loses the game as a state-based action due to having ten or more poison counters.
- 2Super State triggers, causing the creature to cause each opponent to get at least ten poison counters. The opponents lose the game as a state-based action due to having ten or more poison counters.
Nekusar, the Mindrazer + Echo of Eons + Glistening Oil
- 1Cast Echo of Eons by paying
, causing each player to discard their hands and draw seven cards.
- 2Nekusar triggers for each card your opponents draw.
- 3Resolve the first trigger, causing the opponent to get a poison counter.
- 4If the opponent has ten or more poison counters, they lose the game as a state-based action.
- 5Repeat from step 3 for each remaining trigger.
- 6If needed, cast Echo of Eons from your graveyard for its flashback cost by paying
, causing each player to discard their hands and draw seven cards.
- 7Repeat from step 2.
Razorkin Needlehead + Echo of Eons + Glistening Oil
- 1Cast Echo of Eons by paying
, causing each player to discard their hands and draw seven cards.
- 2Razorkin Needlehead triggers for each card your opponents draw.
- 3Resolve the first trigger, causing the opponent to get a poison counter.
- 4If the opponent has ten or more poison counters, they lose the game as a state-based action.
- 5Repeat from step 3 for each remaining trigger.
- 6If needed, cast Echo of Eons from your graveyard for its flashback cost by paying
, causing each player to discard their hands and draw seven cards.
- 7Repeat from step 2.
Related cards and tokens
Legal formats
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Meta decks with Glistening Oil
No archived Top 8 deck with this card yet.












