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Rules guide · Sorcery

Go Ninja GoHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Teenage Mutant Ninja Turtles· March 6, 2026
Carte Magic Go Ninja Go

Go Ninja Go is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Choose one or both — • Exile target creature you control, then return it to the battlefield under its owner's control. • Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

How it works : Go Ninja Go

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Dualcaster Mage
+Go Ninja Go
#1

Dualcaster Mage + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite magecraft triggers
  1. 1Cast Go Ninja Go by paying its mana cost, ensuring to choose its first mode.
  2. 2Holding priority, cast Dualcaster Mage by paying its mana cost.
  3. 3When Dualcaster Mage enters, it triggers, copying Go Ninja Go, with the copy targeting Dualcaster Mage.
  4. 4Resolve the copy of Go Ninja Go, blinking Dualcaster Mage.
  5. 5Repeat from step 3.
Preston, the Vanisher
+Restoration Angel
+Go Ninja Go
#2

Preston, the Vanisher + Restoration Angel + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite creature tokens
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Restoration Angel.
  2. 2Restoration Angel and Preston trigger.
  3. 3Resolve the Restoration Angel trigger, blinking another permanent you control.
  4. 4Resolve the Preston trigger, creating a token copy of Restoration Angel that is a 0/1 Illusion.
  5. 5When the Restoration Angel token enters the battlefield, it triggers, blinking the nontoken Restoration Angel.
  6. 6Repeat from step 2.
Preston, the Vanisher
+Felidar Guardian
+Go Ninja Go
#3

Preston, the Vanisher + Felidar Guardian + Go Ninja Go

Exile all nonland permanents opponents controlInfinite creature ETBInfinite creature LTBInfinite blinking of permanents
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Felidar Guardian.
  2. 2Felidar Guardian and Preston trigger.
  3. 3Resolve the Felidar Guardian trigger, blinking another permanent you control.
  4. 4Resolve the Preston trigger, creating a token copy of Felidar Guardian that is a 0/1 Illusion.
  5. 5When the Felidar Guardian token enters the battlefield, it triggers, blinking the nontoken Felidar Guardian.
  6. 6Repeat from step 2.
Abdel Adrian, Gorion's Ward
+Pinnacle Monk // Mystic Peak
+Go Ninja Go
#4

Abdel Adrian, Gorion's Ward + Pinnacle Monk // Mystic Peak + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite blinking of nonland permanentsInfinite creature tokens
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Abdel Adrian.
  2. 2Abdel Adrian leaves the battlefield, returning Pinnacle Monk and all other cards that were exiled with it to the battlefield.
  3. 3Abdel Adrian and Pinnacle Monk trigger.
  4. 4Resolve the Pinnacle Monk trigger, returning Go Ninja Go from your graveyard to your hand.
  5. 5Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Go Ninja Go.
  6. 6Resolve the Abdel Adrian trigger, exiling Pinnacle Monk and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way.
  7. 7Repeat.
Abdel Adrian, Gorion's Ward
+Ardent Elementalist
+Go Ninja Go
#5

Abdel Adrian, Gorion's Ward + Ardent Elementalist + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite blinking of nonland permanentsInfinite creature tokens
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Abdel Adrian.
  2. 2Abdel Adrian leaves the battlefield, returning Ardent Elementalist and all other cards that were exiled with it to the battlefield.
  3. 3Abdel Adrian and Ardent Elementalist trigger.
  4. 4Resolve the Ardent Elementalist trigger, returning Go Ninja Go from your graveyard to your hand.
  5. 5Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Go Ninja Go.
  6. 6Resolve the Abdel Adrian trigger, exiling Ardent Elementalist and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way.
  7. 7Repeat.
Preston, the Vanisher
+Icewind Stalwart
+Go Ninja Go
#6

Preston, the Vanisher + Icewind Stalwart + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite creature tokens
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Icewind Stalwart.
  2. 2Icewind Stalwart and Preston trigger.
  3. 3Resolve the Icewind Stalwart trigger, blinking another permanent you control.
  4. 4Resolve the Preston trigger, creating a token copy of Icewind Stalwart that is a 0/1 Illusion.
  5. 5When the Icewind Stalwart token enters the battlefield, it triggers, blinking the nontoken Icewind Stalwart.
  6. 6Repeat from step 2.
Abdel Adrian, Gorion's Ward
+Timeless Witness
+Go Ninja Go
#7

Abdel Adrian, Gorion's Ward + Timeless Witness + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite blinking of nonland permanentsInfinite creature tokens
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Abdel Adrian.
  2. 2Abdel Adrian leaves the battlefield, returning Timeless Witness and all other cards that were exiled with it to the battlefield.
  3. 3Abdel Adrian and Timeless Witness trigger.
  4. 4Resolve the Timeless Witness trigger, returning Go Ninja Go from your graveyard to your hand.
  5. 5Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Go Ninja Go.
  6. 6Resolve the Abdel Adrian trigger, exiling Timeless Witness and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way.
  7. 7Repeat.
Abdel Adrian, Gorion's Ward
+Eternal Witness
+Go Ninja Go
#8

Abdel Adrian, Gorion's Ward + Eternal Witness + Go Ninja Go

Infinite creature ETBInfinite creature LTBInfinite blinking of nonland permanentsInfinite creature tokens
  1. 1Cast Go Ninja Go by paying its mana cost, blinking Abdel Adrian.
  2. 2Abdel Adrian leaves the battlefield, returning Eternal Witness and all other cards that were exiled with it to the battlefield.
  3. 3Abdel Adrian and Eternal Witness trigger.
  4. 4Resolve the Eternal Witness trigger, returning Go Ninja Go from your graveyard to your hand.
  5. 5Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Go Ninja Go.
  6. 6Resolve the Abdel Adrian trigger, exiling Eternal Witness and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way.
  7. 7Repeat.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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