Gríma Wormtongue is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Your opponents can't gain life., Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
How it works : Gríma Wormtongue
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Spells and abilities that cause opponents to gain life still resolve while Gríma Wormtongue is on the battlefield. No opponent will gain life, but any other effects of that spell or ability will still happen.
No other card is named in this ruling.
- #2· Wizards of the Coast
If an effect says to set an opponent's life total to a number that's higher than the opponent's current life total while Gríma Wormtongue is on the battlefield, the player's life total doesn't change.
No other card is named in this ruling.
- #3· Wizards of the Coast
Gríma Wormtongue's activated ability checks whether the sacrificed creature was legendary as it last existed on the battlefield. It doesn't matter whether or not it's legendary in the graveyard.
No other card is named in this ruling.
- #4· Wizards of the Coast
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
No other card is named in this ruling.
- #5· Wizards of the Coast
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
Card named in this ruling
- #6· Wizards of the Coast
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
No other card is named in this ruling.
- #7· Wizards of the Coast
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
No other card is named in this ruling.
- #8· Wizards of the Coast
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Card named in this ruling
- #9· Wizards of the Coast
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
No other card is named in this ruling.
- #10· Wizards of the Coast
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Enduring Renewal + Crimson Kobolds + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Crimson Kobolds.
- 2When Crimson Kobolds dies, Enduring Renewal triggers, returning Crimson Kobolds from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Crimson Kobolds by paying
.
- 5Repeat.
Enduring Renewal + Memnite + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Memnite.
- 2When Memnite dies, Enduring Renewal triggers, returning Memnite from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Memnite by paying
.
- 5Repeat.
Enduring Renewal + Rograkh, Son of Rohgahh + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Rograkh.
- 2When Rograkh dies, Enduring Renewal triggers, returning Rograkh from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life and you to amass Orcs 2.
- 4Cast Rograkh by paying
.
- 5Repeat.
Enduring Renewal + Phyrexian Walker + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Phyrexian Walker.
- 2When Phyrexian Walker dies, Enduring Renewal triggers, returning Phyrexian Walker from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Phyrexian Walker by paying
.
- 5Repeat.
Enduring Renewal + Crookshank Kobolds + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Crookshank Kobolds.
- 2When Crookshank Kobolds dies, Enduring Renewal triggers, returning Crookshank Kobolds from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Crookshank Kobolds by paying
.
- 5Repeat.
Enduring Renewal + Ornithopter + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Ornithopter.
- 2When Ornithopter dies, Enduring Renewal triggers, returning Ornithopter from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Ornithopter by paying
.
- 5Repeat.
Enduring Renewal + Shield Sphere + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Shield Sphere.
- 2When Shield Sphere dies, Enduring Renewal triggers, returning Shield Sphere from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Shield Sphere by paying
.
- 5Repeat.
Enduring Renewal + Kobolds of Kher Keep + Intruder Alarm + Gríma Wormtongue
- 1Activate Grima Wormtongue by tapping it and sacrificing Kobolds of Kher Keep.
- 2When Kobolds of Kher Keep dies, Enduring Renewal triggers, returning Kobolds of Kher Keep from your graveyard to your hand.
- 3Resolve the Grima Wormtongue ability, causing target player to lose 1 life.
- 4Cast Kobolds of Kher Keep by paying
.
- 5Repeat.
Related cards and tokens
Legal formats
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Meta decks with Gríma Wormtongue
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