Hakbal of the Surging Soul is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
How it works : Hakbal of the Surging Soul
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Each of your Merfolk creatures will explore during the resolution of Hakbal of the Surging Soul's first ability. Players won't be able to respond between the explores.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you control multiple Merfolk, you choose the order in which they explore. Make sure it's clear which Merfolk is exploring before you reveal any cards.
No other card is named in this ruling.
- #3· Wizards of the Coast
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
No other card is named in this ruling.
- #4· Wizards of the Coast
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
No other card is named in this ruling.
- #5· Wizards of the Coast
If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
No other card is named in this ruling.
- #6· Wizards of the Coast
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
No other card is named in this ruling.
- #7· Wizards of the Coast
Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
No other card is named in this ruling.
- #8· Wizards of the Coast
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Hakbal of the Surging Soul + Agatha's Soul Cauldron + Crystalline Crawler + Aggravated Assault
- 1At the beginning of your combat phase, Hakbal of the Surging Soul's first ability triggers, causing you to reveal the top card of your library, put a +1/+1 counter on each Merfolk you control and putting the card back on top of your library.
- 2Move to your postcombat main phase.
- 3Activate five Merfolk you control using Crystalline Crawler's first ability by removing a +1/+1 counter from each of them, adding
.
- 4Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat phase after this one.
- 5Repeat.
- 6If you control six or more Merfolk, this combo nets infinite colored mana and +1/+1 counters on Merfolk you control.
Hakbal of the Surging Soul + Agatha's Soul Cauldron + Crystalline Crawler + Hellkite Charger
- 1At the beginning of your combat phase, Hakbal of the Surging Soul's first ability triggers, causing you to reveal the top card of your library, put a +1/+1 counter on each Merfolk you control and putting the card back on top of your library.
- 2Declare Hellkite Charger as an attacker, triggering its ability.
- 3Activate seven Merfolk you control using Crystalline Crawler's first ability by removing a +1/+1 counter from each of them, adding
.
- 4Resolve the Hellkite Charger trigger, causing you to pay
to untap all attacking creatures you control and to get an additional combat phase after this one.
- 5Repeat each combat phase.
- 6If you control eight or more Merfolk, this combo nets infinite colored mana and +1/+1 counters on Merfolk you control.
Legal formats
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