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Hidetsugu Consumes All // Vessel of the All-ConsumingHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Kamigawa: Neon Dynasty· February 18, 2022
Carte Magic Hidetsugu Consumes All // Vessel of the All-Consuming

Hidetsugu Consumes All // Vessel of the All-Consuming is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

(As this Saga enters and after your draw step, add a lore counter.) I — Destroy each nonland permanent with mana value 1 or less. II — Exile all graveyards. III — Exile this Saga, then return it to the battlefield transformed under your control. Trample Whenever this creature deals damage, put a +1/+1 counter on it. Whenever this creature deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

How it works : Hidetsugu Consumes All // Vessel of the All-Consuming

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a permanent on the battlefield has {X} in its mana value, X is 0.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The mana value of a transforming double-faced card with its back face up is the mana value of the front face.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Vessel of the All-Consuming's first triggered ability will trigger whenever it deals any damage, not just combat damage. If it deals damage to multiple players and/or permanents at the same time (perhaps because of trample or because it was blocked by multiple creatures), that ability triggers only once.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If Vessel of the All-Consuming is dealt lethal damage at the same time it deals damage, it will be destroyed before the first triggered ability resolves, so the +1/+1 counter won't be put on it in time to potentially save it.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    The back face of a transforming double-faced card usually has a color indicator that defines its color.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Hidetsugu Consumes All // Vessel of the All-Consuming
+Chandra's Ignition
#1

Hidetsugu Consumes All // Vessel of the All-Consuming + Chandra's Ignition

Each opponent loses the game
  1. 1Cast Chandra's Ignition by paying {3}{R}{R}, causing Vessel of the All-Consuming to deal damage equal to its power to each other creature and each opponent.
  2. 2Vessel of the All-Consuming triggers, causing each opponent to lose the game.
Agatha's Soul Cauldron
+Hidetsugu Consumes All // Vessel of the All-Consuming
+Walking Ballista
#2

Agatha's Soul Cauldron + Hidetsugu Consumes All // Vessel of the All-Consuming + Walking Ballista

Each opponent loses the gameInfinite damage
  1. 1Activate Vessel of the All-Consuming using Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 1 damage to an opponent.
  2. 2Vessel of the All-Consuming's first ability triggers, as well as its second ability if it has dealt 10 or more damage to the opponent this turn.
  3. 3Resolve the first trigger, putting a +1/+1 counter on Vessel of the All-Consuming.
  4. 4Resolve the second trigger, if applicable, causing the opponent to lose the game.
  5. 5Repeat.
Agatha's Soul Cauldron
+Hidetsugu Consumes All // Vessel of the All-Consuming
+Deathbringer Thoctar
#3

Agatha's Soul Cauldron + Hidetsugu Consumes All // Vessel of the All-Consuming + Deathbringer Thoctar

Each opponent loses the gameInfinite damage
  1. 1Activate Vessel of the All-Consuming using Deathbringer Thoctar's ability by removing a +1/+1 counter from it, dealing 1 damage to an opponent.
  2. 2Vessel of the All-Consuming's first ability triggers, as well as its second ability if it has dealt 10 or more damage to the opponent this turn.
  3. 3Resolve the first trigger, putting a +1/+1 counter on Vessel of the All-Consuming.
  4. 4Resolve the second trigger, if applicable, causing the opponent to lose the game.
  5. 5Repeat.
Agatha's Soul Cauldron
+Hidetsugu Consumes All // Vessel of the All-Consuming
+Triskelion
#4

Agatha's Soul Cauldron + Hidetsugu Consumes All // Vessel of the All-Consuming + Triskelion

Each opponent loses the gameInfinite damage
  1. 1Activate Vessel of the All-Consuming using Triskelion's ability by removing a +1/+1 counter from it, dealing 1 damage to an opponent.
  2. 2Vessel of the All-Consuming's first ability triggers, as well as its second ability if it has dealt 10 or more damage to the opponent this turn.
  3. 3Resolve the first trigger, putting a +1/+1 counter on Vessel of the All-Consuming.
  4. 4Resolve the second trigger, if applicable, causing the opponent to lose the game.
  5. 5Repeat.
Hidetsugu Consumes All // Vessel of the All-Consuming
+Colossification
+Burning Anger
#5

Hidetsugu Consumes All // Vessel of the All-Consuming + Colossification + Burning Anger

Target opponent loses the game
  1. 1Activate Vessel of the All-Consuming by tapping it, dealing at least 23 damage to any opponent.
  2. 2Vessel of the All-Consuming's first and second ability trigger.
  3. 3Resolve Vessel of the All-Consuming's first trigger, putting a +1/+1 counter on it.
  4. 4Resolve Vessel of the All-Consuming's second trigger, causing that opponent to lose the game.
Hidetsugu Consumes All // Vessel of the All-Consuming
+Belt of Giant Strength
+Burning Anger
#6

Hidetsugu Consumes All // Vessel of the All-Consuming + Belt of Giant Strength + Burning Anger

Target opponent loses the game
  1. 1Activate Vessel of the All-Consuming by tapping it, dealing at least ten damage to any opponent.
  2. 2Vessel of the All-Consuming's first and second ability trigger.
  3. 3Resolve Vessel of the All-Consuming's first trigger, putting a +1/+1 counter on it.
  4. 4Resolve Vessel of the All-Consuming's second trigger, causing that opponent to lose the game.
Hidetsugu Consumes All // Vessel of the All-Consuming
+Colossus Hammer
+Burning Anger
#7

Hidetsugu Consumes All // Vessel of the All-Consuming + Colossus Hammer + Burning Anger

Target opponent loses the game
  1. 1Activate Vessel of the All-Consuming by tapping it, dealing at least thirteen damage to any opponent.
  2. 2Vessel of the All-Consuming's first and second ability trigger.
  3. 3Resolve Vessel of the All-Consuming's first trigger, putting a +1/+1 counter on it.
  4. 4Resolve Vessel of the All-Consuming's second trigger, causing that opponent to lose the game.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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