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Rules guide · Legendary Creature

Iname, Death AspectHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Champions of Kamigawa· October 1, 2004
Carte Magic Iname, Death Aspect

Iname, Death Aspect is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

How it works : Iname, Death Aspect

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Iname, Death Aspect
+Myojin of Grim Betrayal
#1

Iname, Death Aspect + Myojin of Grim Betrayal

Put a selection of permanent cards from your library onto the battlefield
  1. 1Cast Iname either from your hand or from the command zone by paying {4}{B}{B} and commander tax, if applicable.
  2. 2Iname enters the battlefield, causing you to search your library for any number of Spirit cards and put them into your graveyard.
  3. 3Activate Myojin by removing an indestructible counter form it, putting all Spirits put into your graveyard this turn onto the battlefield under your control.
Iname, Death Aspect
+Mortal Combat
#2

Iname, Death Aspect + Mortal Combat

Win the game at the beginning of your next upkeep
  1. 1Cast Iname by paying {4}{B}{B} plus commander tax, if applicable.
  2. 2When Iname enters the battlefield, it triggers, causing you to search your library for up to 20 Spirits and put them into your graveyard.
  3. 3At the beginning of your next upkeep, Mortal Combat triggers, causing you to win the game.
Syr Konrad, the Grim
+Iname, Death Aspect
+Tainted Strike
#3

Syr Konrad, the Grim + Iname, Death Aspect + Tainted Strike

Each opponent loses the game
  1. 1Cast Tainted Strike by paying {B}, giving Syr Konrad +1/+0 and infect until end of turn.
  2. 2Cast Iname from your hand or from the command zone by paying {4}{B}{B} and commander tax, if applicable.
  3. 3When Iname enters the battlefield, it triggers, causing you to search your library for at least ten Spirit creature cards and put them into your graveyard.
  4. 4Syr Konrad triggers for each creature card that was put into your graveyard this way, giving each opponent that many poison counters.
  5. 5Each opponent loses the game due to having ten or more poison counters.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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Official source