Indomitable Ancients is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Complete guide
Meet Indomitable Ancients, a classic example of pure defensive power in Magic: The Gathering. This Treefolk Warrior boasts one of the highest toughness-to-mana-cost ratios in the game, making it a formidable wall against aggressive strategies. While it lacks a complex abilities text box, its massive presence on the battlefield dictates the flow of combat.
A Towering Presence
Indomitable Ancients is a 2/10 creature for four mana. Its primary role is to serve as an immovable object, capable of blocking almost any non-flying creature in the early to mid-game without fear of dying. Because its toughness is so high, it survives combat with multiple attackers and many damage-based board clears.
How Combat Resolves
When Indomitable Ancients blocks, you compare its 10 toughness to the power of the attacking creature. If the attacker has 9 power or less, the Ancients survive the combat phase. In return, the Ancients deal 2 damage to the attacker. If the attacker has 'Deathtouch', the Ancients will still be destroyed regardless of their high toughness, as any amount of damage from a source with deathtouch is considered lethal.
Common Mistakes
Players often forget that while Indomitable Ancients has 10 toughness, it only has 2 power. It won't kill large attackers; it simply survives them. Additionally, remember that it does not have 'Defender'. Despite its defensive stats, it is perfectly capable of attacking for 2 damage if the path is clear.
Strategy and Timing
Play Indomitable Ancients when you need to stabilize the board against aggressive decks. It is also an excellent target for effects that allow creatures to assign combat damage equal to their toughness rather than their power, effectively turning this 2/10 into a 10/10 powerhouse.
Interaction examples
If your opponent attacks with Solemn Simulacrum, you can block with Indomitable Ancients. The Simulacrum deals 2 damage to the Ancients, leaving them with 8 remaining toughness for the turn. The Ancients deal 2 damage back, which is exactly enough to destroy the 2/2 Golem. The opponent will then get to draw a card from the Simulacrum's death trigger, but your Ancients remain safely on the battlefield.
If you cast Roaming Throne and choose 'Treefolk' as the creature type, it becomes a Treefolk Golem. While Indomitable Ancients itself has no triggered abilities for Roaming Throne to double, the Ancients benefit from being part of a reinforced Treefolk line. Together, they represent 14 total toughness on the board, creating a defensive shell that is incredibly difficult for an opponent to attack through using traditional combat.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Indomitable Ancients
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
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Meta decks with Indomitable Ancients
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne