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Rules guide · Creature

Inferno ProjectHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Commander 2021· April 23, 2021
Carte Magic Inferno Project

Inferno Project is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Trample This creature enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Complete guide

Inferno Project is a massive Elemental that turns your past spells into present power. By tracking the total mana value of your graveyard, this creature can become a game-ending threat with just a single cast. Its built-in Trample ensures that its high power translates directly into damage against your opponent.

Scaling Power Through the Graveyard

The strength of Inferno Project is determined the moment it enters the battlefield. You look at every instant and sorcery card in your graveyard and add their mana values together. This total becomes the number of +1/+1 counters the creature receives, meaning it starts as a 0/0 but immediately grows based on your previous plays.

Resolution Step-by-Step

First, you cast Inferno Project for seven mana. As it resolves and moves from the stack to the battlefield, its replacement effect checks your graveyard. You calculate the sum of the mana values of all instant and sorcery cards currently there. The creature enters the battlefield with that many +1/+1 counters already on it. This is not a triggered ability, so there is no window for an opponent to kill it while it is still a 0/0.

Common Mistakes

Players often forget that 'mana value' refers to the cost printed in the upper right corner of the card, not the amount of mana spent to cast it. For example, a card with a cost of {2}{R}{R} always contributes 4 to the total, even if it was cast for free or discounted. Additionally, if your graveyard is exiled in response to the spell, Inferno Project will enter with zero counters and be put into the graveyard immediately as a 0/0 creature.

When to Play It

Inferno Project is an ideal finisher for spellslinger decks that have spent the early game casting high-cost removal or card draw. Because it has Trample, it is best played when your opponent has small blockers that cannot stop a creature with double-digit power from dealing lethal damage.

Interaction examples

Generating the Mana to Cast It

If you attack with Ancient Copper Dragon and deal combat damage, you roll a d20 to create Treasure tokens. If you roll high, you can sacrifice those Treasures to generate the seven mana needed to cast Inferno Project early, potentially catching your opponent off guard with a massive Trample creature.

Free Spells and Power Calculation

When Etali, Primal Storm attacks, you might cast high-cost instant or sorcery spells from the top of libraries for free. Once those spells resolve and move to your graveyard, their full mana values are counted by Inferno Project. Even if you didn't pay mana for the spells, their presence in the graveyard makes Inferno Project significantly larger when it eventually enters the battlefield.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Inferno Project

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Grimgrin, Corpse-Born
+Inferno Project
#1

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Grimgrin, Corpse-Born + Inferno Project

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
  1. 1Activate Grimgrin by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Resolve the Grimgrin ability.
  4. 4Repeat.
Ramos, Dragon Engine
+Agatha's Soul Cauldron
+Lilysplash Mentor
+Inferno Project
#2

Ramos, Dragon Engine + Agatha's Soul Cauldron + Lilysplash Mentor + Inferno Project

Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite colored mana
  1. 1Activate Lilysplash Mentor by paying {1}{G}{U}, blinking Inferno Project. Inferno Project enters with at least five +1/+1 counters due to its replacement effect.
  2. 2Activate Inferno Project using Ramos's ability by removing five +1/+1 counters from it, adding {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}.
  3. 3Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Bartolomé del Presidio
+Inferno Project
#3

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio + Inferno Project

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite death triggers
  1. 1Activate Bartolomé del Presidio by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Resolve the Bartolomé del Presidio ability.
  4. 4Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Bloodflow Connoisseur
+Inferno Project
#4

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bloodflow Connoisseur + Inferno Project

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite death triggers
  1. 1Activate Bloodflow Connoisseur by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Resolve the Bloodflow Connoisseur ability.
  4. 4Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Goblin Bombardment
+Inferno Project
#5

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Goblin Bombardment + Inferno Project

Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggers
  1. 1Activate Goblin Bombardment by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Resolve the Goblin Bombardment ability.
  4. 4Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Umbral Collar Zealot
+Inferno Project
#6

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot + Inferno Project

Infinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
  1. 1Activate Umbral Collar Zealot by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Resolve the Umbral Collar Zealot ability.
  4. 4Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Phantom Train
+Inferno Project
#7

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phantom Train + Inferno Project

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite death triggers
  1. 1Activate Phantom Train by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Resolve the Phantom Train ability.
  4. 4Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Phyrexian Altar
+Inferno Project
#8

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar + Inferno Project

Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggers
  1. 1Activate Phyrexian Altar by sacrificing Inferno Project.
  2. 2When Inferno Project dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect.
  3. 3Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerduel
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