Ramos, Dragon Engine is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add. Activate only once each turn.
Complete guide
Ramos, Dragon Engine is a massive artifact Dragon that thrives on diversity and color. As you cast spells, this engine builds up steam in the form of +1/+1 counters, eventually fueling an explosive burst of ten mana of all colors. It is the ultimate reward for players who love to play multi-colored decks.
Building the Engine
Ramos features a triggered ability that looks at the colors of every spell you cast. For each color a spell has, Ramos receives one +1/+1 counter. It is important to remember that this ability counts the actual colors of the spell, not the specific mana symbols in the cost or the mana spent to cast it. A spell with one black mana symbol provides one counter, while a spell with five colors provides five.
How the Trigger Resolves
The triggered ability goes on the stack after you have finished casting a spell and paid all its costs. This trigger resolves before the spell that caused it. Even if your opponent counters your spell, Ramos still gets the counters because the ability has already triggered. If the spell is removed from the stack, the game uses its last known information to determine how many colors it had.
The Mana Burst
Once Ramos has at least five +1/+1 counters, you can remove them to add two mana of every color (WUBRG) to your mana pool. This is an activated ability that can be used at any time you could cast an instant, but it is limited to once per turn. Note that you cannot use the counters gained from a spell to pay for that same spell, as the counters are only added after the spell is fully cast.
Common Pitfalls
One common mistake is assuming colorless spells provide counters; while the ability still triggers for a colorless spell, Ramos receives zero counters. Additionally, players often confuse devotion or mana cost symbols with color count. Ramos only cares about the final color identity of the spell on the stack, not how many times a specific color symbol appears.
Interaction examples
When you cast Syr Konrad, the Grim, Ramos, Dragon Engine detects a black spell. After you finish paying the mana cost, a trigger goes on the stack. Ramos receives one +1/+1 counter before Syr Konrad, the Grim even enters the battlefield.
Gray Merchant of Asphodel has two black mana symbols in its cost, which helps with devotion. however, it is still only one color (black). When you cast it, Ramos, Dragon Engine only receives one +1/+1 counter, not two.
If Ramos, Dragon Engine has five +1/+1 counters from previous spells, you can remove them to add ten mana total. This mana can be used to cast a variety of spells or high-cost finishers, but remember you can only perform this massive mana generation once during each turn.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Ramos, Dragon Engine
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Ramos's triggered ability counts the number of colors a spell has (from zero to five), not how many colored mana symbols are there in its mana cost or how many colors of mana you spent.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you cast a colorless spell, Ramos's triggered ability triggers, but it won't get any +1/+1 counters.
No other card is named in this ruling.
- #3· Wizards of the Coast
Ramos's triggered ability doesn't trigger until you've finished casting a spell, including paying all of its costs. If Ramos has fewer than five +1/+1 counters on it, there's no way to add counters with a spell and pay for that spell with the newly-added counters.
No other card is named in this ruling.
- #4· Wizards of the Coast
Ramos's triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered or otherwise leaves the stack without resolving. In that case, use its last known information to determine what colors it was.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Ramos, Dragon Engine + Lux Artillery + Temur Sabertooth
- 1Activate Ramos by removing five +1/+1 counters from it, adding
.
- 2Activate Temur Sabertooth by paying
, returning Ramos to your hand from the battlefield.
- 3Cast Ramos by paying
.
- 4Lux Artillery triggers, causing Ramos to gain sunburst and enter the battlefield with five +1/+1 counters on it.
- 5Repeat.
Ramos, Dragon Engine + Lux Artillery + Drafna, Founder of Lat-Nam
- 1Activate Ramos by removing five +1/+1 counters from it, adding
.
- 2Activate Drafna's first ability by paying
, returning Ramos to your hand from the battlefield.
- 3Cast Ramos by paying
.
- 4Lux Artillery triggers, causing Ramos to gain sunburst and enter the battlefield with five +1/+1 counters on it.
- 5Repeat.
Ramos, Dragon Engine + Master Biomancer + Emiel the Blessed
- 1Activate Emiel by paying
, blinking Ramos and causing Ramos to enter with at least five +1/+1 counters on it due to Master Biomancer.
- 2Activate Ramos by removing five +1/+1 counters from it, adding
.
- 3Repeat.
Ramos, Dragon Engine + Master Biomancer + Deadeye Navigator
- 1Activate Ramos by paying
, blinking itself and causing it to enter with at least five +1/+1 counters on it due to Master Biomancer.
- 2Ramos enters the battlefield, triggering Deadeye Navigator's soulbond ability, repairing Deadeye Navigator and Ramos.
- 3Activate Ramos by removing five +1/+1 counters from it, adding
.
- 4Repeat.
Ramos, Dragon Engine + Lux Artillery + Meticulous Excavation
- 1Activate Ramos by removing five +1/+1 counters from it, adding
.
- 2Activate Meticulous Excavation by paying
, returning Ramos to your hand from the battlefield.
- 3Cast Ramos by paying
.
- 4Lux Artillery triggers, causing Ramos to gain sunburst and enter the battlefield with five +1/+1 counters on it.
- 5Repeat.
Ramos, Dragon Engine + Emiel the Blessed + Railway Brawler
- 1Activate Emiel by paying
, blinking Ramos.
- 2When Ramos enters the battlefield, Railway Brawler and Emiel trigger.
- 3Resolve the Railway Brawler trigger, putting four +1/+1 counters on Ramos.
- 4Resolve the Emiel trigger, causing you to pay
to put a +1/+1 counter on Ramos.
- 5Activate Ramos by removing five +1/+1 counters from it, adding
.
- 6Repeat.
Ramos, Dragon Engine + Jugan Defends the Temple // Remnant of the Rising Star + Emiel the Blessed
- 1Activate Emiel by paying
, blinking Ramos.
- 2Ramos entering the battlefield triggers Remnant of the Rising Star, causing you to pay
to put five +1/+1 counters on Ramos.
- 3Activate Ramos by removing five +1/+1 counters from it, causing you to add
.
- 4Repeat.
Ramos, Dragon Engine + Denry Klin, Editor in Chief + Drafna, Founder of Lat-Nam
- 1Activate Ramos by removing five +1/+1 counters from it, adding
.
- 2Activate Drafna's first ability by paying
, returning Ramos to your hand from the battlefield.
- 3Cast Ramos by paying
, causing it to enter the battlefield with at least five +1/+1 counters on it due to Denry Klin.
- 4Repeat.
Legal formats
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