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Rules guide · Legendary Creature

Inga Rune-EyesHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Commander Masters· August 4, 2023
Carte Magic Inga Rune-Eyes

Inga Rune-Eyes is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When Inga Rune-Eyes enters, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

Complete guide

Inga Rune-Eyes is a legendary Human Wizard from Kaldheim that offers significant card selection and potential card advantage. She helps you set up your future turns when she enters and rewards you for a bloody battlefield when she leaves.

Predicting the Future

When Inga Rune-Eyes enters the battlefield, her first ability triggers, allowing you to scry 3. You look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order. This is a standard enter-the-battlefield trigger that helps you filter your draws regardless of what happens later.

The Death Toll

Inga's second ability is a conditional death trigger. For you to draw three cards, at least three creatures must have died during the turn, including Inga herself. The game checks this condition twice: once when she dies to see if the ability triggers, and again as the ability resolves to see if you actually draw. If at least three creatures haven't died by the time the ability resolves, you won't draw anything.

Timing and Strategy

Because the ability counts any creature that died, you can count your opponents' creatures as well as your own. If Inga dies during a combat where two other creatures also perish, the requirement is met. You can also respond to the death trigger by using an instant-speed removal spell or sacrifice outlet to ensure a third creature dies before Inga's ability resolves.

Interaction examples

Massive Card Advantage

If Inga Rune-Eyes and Solemn Simulacrum are both destroyed by a board wipe along with a third creature, Inga's ability triggers. When it resolves, it checks how many creatures died this turn. Since three creatures died simultaneously, you draw three cards from Inga and one card from the Golem.

Doubling the Visions

With Roaming Throne on the battlefield naming Human, Inga's abilities trigger an additional time. When she enters, you scry 3 twice. If three creatures die during the turn (including Inga), her death ability triggers twice, allowing you to draw a total of six cards.

Strategic Sacrifice

If Inga Rune-Eyes is the only creature that dies in combat, her ability goes on the stack but currently sees only one death. If you sacrifice two other creatures in response to that trigger, the count becomes three. When the trigger finally resolves, it sees that three creatures died this turn, and you draw three cards.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Inga Rune-Eyes

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The number of creatures that have died that turn is checked as the last ability resolves. Inga Rune-Eyes will count, as will creatures that die at the same time as Inga Rune-Eyes and creatures that die while that ability is on the stack but has not yet resolved.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The last ability will count any creature that died, no matter who controlled it.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Inga Rune-Eyes
+Nim Deathmantle
+Mind Over Matter
+Phyrexian Altar
#1

Inga Rune-Eyes + Nim Deathmantle + Mind Over Matter + Phyrexian Altar

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Phyrexian Altar by sacrificing Inga, adding {1}.
  2. 2When Inga dies, it's second ability and Nim Deathmantle trigger.
  3. 3Resolve the Inga trigger, causing you to draw three cards.
  4. 4Activate Mind over Matter by discarding a card, untapping a mana-producing permanent.
  5. 5Activate the mana-producing permanent by tapping it, adding at least {1}.
  6. 6Repeat steps 4 and 5 two additional times.
  7. 7Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Inga from your graveyard to the battlefield, and attach Nim Deathmantle to it.
  8. 8When Inga enters the battlefield, its first ability triggers, causing you to scry 3.
Inga Rune-Eyes
+Nim Deathmantle
+Mind Over Matter
+Ashnod's Altar
#2

Inga Rune-Eyes + Nim Deathmantle + Mind Over Matter + Ashnod's Altar

Near-infinite self-discard triggersNear-infinite card drawNear-infinite death triggersNear-infinite creature ETB
  1. 1Activate Ashnod's Altar Altar by sacrificing Inga, adding {C}{C}.
  2. 2When Inga dies, it's second ability and Nim Deathmantle trigger.
  3. 3Resolve the Inga trigger, causing you to draw three cards.
  4. 4Activate Mind over Matter by discarding a card, untapping a mana-producing permanent.
  5. 5Activate the mana-producing permanent by tapping it, adding at least {1}.
  6. 6Repeat steps 4 and 5 one additional time.
  7. 7Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Inga from your graveyard to the battlefield, and attach Nim Deathmantle to it.
  8. 8When Inga enters the battlefield, its first ability triggers, causing you to scry 3.
Inga Rune-Eyes
+Nim Deathmantle
+Skirge Familiar
+Phyrexian Altar
#3

Inga Rune-Eyes + Nim Deathmantle + Skirge Familiar + Phyrexian Altar

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Phyrexian Altar by sacrificing Inga, adding {1}.
  2. 2When Inga dies, it's second ability and Nim Deathmantle trigger.
  3. 3Resolve the Inga trigger, causing you to draw three cards.
  4. 4Activate Skirge Familiar three times by discarding three cards, adding {B}{B}{B}.
  5. 5Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Inga from your graveyard to the battlefield, and attach Nim Deathmantle to it.
  6. 6When Inga enters the battlefield, its first ability triggers, causing you to scry 3.
  7. 7Repeat.
Inga Rune-Eyes
+Nim Deathmantle
+Skirge Familiar
+Ashnod's Altar
#4

Inga Rune-Eyes + Nim Deathmantle + Skirge Familiar + Ashnod's Altar

Infinite draw triggersNear-infinite card drawNear-infinite death triggersNear-infinite creature ETB
  1. 1Activate Ashnod's Altar Altar by sacrificing Inga, adding {C}{C}.
  2. 2When Inga dies, it's second ability and Nim Deathmantle trigger.
  3. 3Resolve the Inga trigger, causing you to draw three cards.
  4. 4Activate Skirge Familiar twice by discarding two cards, adding {B}{B}.
  5. 5Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Inga from your graveyard to the battlefield, and attach Nim Deathmantle to it.
  6. 6When Inga enters the battlefield, its first ability triggers, causing you to scry 3.
  7. 7Repeat.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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