Interpret the Signs is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
How it works : Interpret the Signs
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If you reveal a card with mana value 0, such as a land card, you won't draw any cards. Otherwise, the card you revealed will be the first card you draw.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a card in a player's library has
in its mana cost, X is considered to be 0.
No other card is named in this ruling.
02
Legal formats
pioneermodernlegacyvintagecommanderoathbreakerduel
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Meta decks with Interpret the Signs
No archived Top 8 deck with this card yet.




