← MTG Rules

Rules guide · Creature

Keymaster RogueHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Ravnica Remastered· January 12, 2024
Carte Magic Keymaster Rogue

Keymaster Rogue is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This creature can't be blocked. When this creature enters, return a creature you control to its owner's hand.

How it works : Keymaster Rogue

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Keymaster Rogue’s last ability isn’t optional. If Keymaster Rogue is the only creature you control when the ability resolves, you’ll have to return it to its owner’s hand.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Zacama, Primal Calamity
+Panharmonicon
+Keymaster Rogue
#1

Zacama, Primal Calamity + Panharmonicon + Keymaster Rogue

Destroy all artifacts and enchantments opponents controlInfinite creature ETBInfinite creature LTBInfinite damage to creatures
  1. 1Activate all mana-producing lands you control by tapping them.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters, its ability triggers twice through Panharmonicon.
  4. 4Resolve the first Zacama trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Keymaster Rogue by paying its mana cost.
  8. 8When Keymaster Rogue enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity
+Elesh Norn, Mother of Machines
+Keymaster Rogue
#2

Zacama, Primal Calamity + Elesh Norn, Mother of Machines + Keymaster Rogue

Destroy all artifacts and enchantments opponents controlInfinite creature ETBInfinite creature LTBInfinite damage to creatures
  1. 1Activate all mana-producing lands you control by tapping them.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters, its ability triggers twice through Elesh Norn.
  4. 4Resolve the first Zacama trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Keymaster Rogue by paying its mana cost.
  8. 8When Keymaster Rogue enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity
+Starfield Vocalist
+Keymaster Rogue
#3

Zacama, Primal Calamity + Starfield Vocalist + Keymaster Rogue

Destroy all artifacts and enchantments opponents controlInfinite creature ETBInfinite creature LTBInfinite damage to creatures
  1. 1Activate all mana-producing lands you control by tapping them.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters, its ability triggers twice through Starfield Vocalist.
  4. 4Resolve the first Zacama trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Keymaster Rogue by paying its mana cost.
  8. 8When Keymaster Rogue enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity
+Mirror Room // Fractured Realm
+Keymaster Rogue
#4

Zacama, Primal Calamity + Mirror Room // Fractured Realm + Keymaster Rogue

Destroy all artifacts and enchantments opponents controlInfinite creature ETBInfinite creature LTBInfinite damage to creatures
  1. 1Activate all mana-producing lands you control by tapping them.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters, its ability triggers twice through Fractured Realm.
  4. 4Resolve the first Zacama trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Keymaster Rogue by paying its mana cost.
  8. 8When Keymaster Rogue enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity
+Yarok, the Desecrated
+Keymaster Rogue
#5

Zacama, Primal Calamity + Yarok, the Desecrated + Keymaster Rogue

Destroy all artifacts and enchantments opponents controlInfinite creature ETBInfinite creature LTBInfinite damage to creatures
  1. 1Activate all mana-producing lands you control by tapping them.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters, its ability triggers twice through Yarok.
  4. 4Resolve the first Zacama trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Keymaster Rogue by paying its mana cost.
  8. 8When Keymaster Rogue enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity
+Virtue of Knowledge // Vantress Visions
+Keymaster Rogue
#6

Zacama, Primal Calamity + Virtue of Knowledge // Vantress Visions + Keymaster Rogue

Destroy all artifacts and enchantments opponents controlInfinite creature ETBInfinite creature LTBInfinite damage to creatures
  1. 1Activate all mana-producing lands you control by tapping them.
  2. 2Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable.
  3. 3When Zacama enters, its ability triggers twice through Virtue of Knowledge.
  4. 4Resolve the first Zacama trigger, untapping all lands you control.
  5. 5Activate all mana-producing lands you control by tapping them.
  6. 6Resolve the second Zacama trigger, untapping all lands you control.
  7. 7Cast Keymaster Rogue by paying its mana cost.
  8. 8When Keymaster Rogue enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
03

Legal formats

pioneermodernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduel
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Keymaster Rogue

No archived Top 8 deck with this card yet.

Explore the meta
Official source