King Macar, the Gold-Cursed is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
How it works : King Macar, the Gold-Cursed
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The player who controlled King Macar when its ability triggered will control the artifact token, not the player who controlled the creature that was exiled.
No other card is named in this ruling.
- #2· Wizards of the Coast
Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
No other card is named in this ruling.
- #3· Wizards of the Coast
If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won't be able to attack that turn (unless they gain haste).
No other card is named in this ruling.
- #4· Wizards of the Coast
Inspired abilities don't trigger when the creature enters the battlefield.
No other card is named in this ruling.
- #5· Wizards of the Coast
If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
King Macar, the Gold-Cursed + Clock of Omens + Silverskin Armor
- 1Activate Clock of Omens' ability, tapping Macar and Clock of Omens, untapping Macar.
- 2Macar triggers, exiling target creature and create a Gold token.
- 3Activate Clock of Omens' ability, tapping Macar and the Gold token, untapping Macar.
- 4Repeat from step 2.
Phenax, God of Deception + Freed from the Real + King Macar, the Gold-Cursed
- 1Activate King Macar by tapping it, causing a player to mill cards equal to King Macar's toughness.
- 2Activate Freed from the Real by paying
, untapping King Macar.
- 3King Macar triggers, exiling any opposing creature and creating a Gold token.
- 4Activate the Gold token by sacrificing it, adding
.
- 5Repeat.
King Macar, the Gold-Cursed + Honor-Worn Shaku + Patriar's Seal + Clock of Omens
- 1Activate Honor-Worn Shaku's first ability by tapping it, adding
.
- 2Activate Honor-Worn Shaku's other ability by tapping King Macar, untapping Honor-Worn Shaku.
- 3Pay
and tap Patriar's Seal to activate it's last ability, untapping King Macar.
- 4King Macar triggers, exiling target creature and creating a Gold token.
- 5Activate Clock of Omens by tapping the Gold token and Honor-Worn Shaku, untapping Patriar's Seal.
- 6Activate the tapped Gold token by sacrificing it, adding
.
- 7Repeat from step 2 until all opponent' creatures are exiled.
- 8Repeat from step 2 whenever a creature enters the battlefield under an opponent's control.
Phenax, God of Deception + Pemmin's Aura + King Macar, the Gold-Cursed
- 1Activate King Macar by tapping it, causing a player to mill cards equal to King Macar's toughness.
- 2Activate Pemmin's Aura by paying
, untapping King Macar.
- 3King Macar triggers, exiling any opposing creature and creating a Gold token.
- 4Activate the Gold token by sacrificing it, adding
.
- 5Repeat.
King Macar, the Gold-Cursed + Aura of Dominion
- 1Activate Aura of Dominion by paying
and tapping King Macar, untapping King Macar.
- 2King Macar triggers, exiling any opposing creature and creating a Gold token.
- 3Activate the Gold by sacrificing it, adding
.
- 4Repeat.
- 5You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
King Macar, the Gold-Cursed + Relic of Legends + Freed from the Real
- 1Activate Relic of Legends' second ability by tapping King Macar, adding
.
- 2Activate Freed from the Real's second ability by paying
, untapping King Macar.
- 3King Macar triggers, exiling a creature an opponent controls and creating a Gold artifact token.
- 4Repeat as desired.
- 5You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
King Macar, the Gold-Cursed + Freed from the Real + Paradise Mantle
- 1Activate King Macar by tapping it, adding
.
- 2Activate Freed from the Real by paying
, untapping King Macar.
- 3King Macar triggers, allowing you to exile a creature and create a Gold token if you do so.
- 4Repeat.
King Macar, the Gold-Cursed + Freed from the Real + Cryptolith Rite
- 1Activate King Macar by tapping it, adding
.
- 2Activate Freed from the Real by paying
, untapping King Macar.
- 3King Macar triggers, allowing you to exile a creature and create a Gold token if you do so.
- 4Repeat.
Related cards and tokens
Legal formats
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