Krile Baldesion is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Lifelink Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.
Complete guide
Krile Baldesion is a strategic powerhouse for players who love recurring resources from the graveyard. This Dwarf Wizard rewards your noncreature spells by acting as a bridge, bringing back fallen allies to your hand. Let's dive into how her unique Trace Aether ability functions on the stack.
Tracing the Aether
Krile Baldesion has a triggered ability called Trace Aether. Whenever you cast a noncreature spell—such as an Artifact, Enchantment, Sorcery, Instant, or Planeswalker—you check the mana value of that spell. You can then choose a creature card in your graveyard with the exact same mana value and return it to your hand. This is an optional 'may' ability, but remember that it can only trigger and resolve once per turn.
The Timing of Recovery
The ability triggers the moment you finish casting the noncreature spell. This means Krile’s effect goes on the stack on top of your spell and will resolve first. Even if your opponent counters your original spell, Krile’s ability has already been placed on the stack and will still allow you to return a creature card to your hand as long as the target remains legal.
Understanding Mana Values
A common mistake involves spells with {X} in their costs. While a spell is on the stack, its mana value includes the value chosen for X. However, for creature cards in the graveyard, {X} is always treated as 0. Always compare the total mana value of the spell currently being cast to the printed mana value of the creature card in your graveyard to ensure a legal target.
When to Cast
Since Trace Aether only works once each turn, you should prioritize the noncreature spell that matches the mana value of the specific creature you need back. If you have multiple noncreature spells, wait for the right moment or use an Instant on an opponent's turn to trigger Krile again, as the 'once each turn' limit resets every player's turn.
Interaction examples
If you cast a noncreature spell with a mana value of 1, such as a Sol Ring, Krile Baldesion's ability triggers. You can target Esper Sentinel in your graveyard because its mana value is 1. The ability resolves, returning the Sentinel to your hand, and then your Sol Ring resolves.
Suppose you cast a noncreature spell with mana value 2. You can use Krile's trigger to target Ornithopter of Paradise in your graveyard. Since both the spell on the stack and the creature in the graveyard have a mana value of 2, the Ornithopter is returned to your hand. Note that you cannot return the Ornithopter if you cast a spell with mana value 1 or 3.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Krile Baldesion
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a card in your graveyard has
in its mana cost, X is 0 for the purpose of determining its mana value.
No other card is named in this ruling.
- #2· Wizards of the Coast
Krile Baldesion's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
No other card is named in this ruling.
- #3· Wizards of the Coast
For spells on the stack with
in their mana costs, use the value chosen for X to determine the spell's mana value.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Krile Baldesion + Displacer Kitten + Skycoach Conductor // All Aboard + Mind Over Matter
- 1Activate Mind Over Matter by discarding a creature card with mana value equal to 1, untapping a permanent.
- 2Activate a permanent by tapping it, adding at least
.
- 3Cast a copy of All Aboard by paying
, targeting Krile.
- 4Krile and Displacer Kitten trigger,
- 5Resolve the Krile trigger, returning the creature card with mana value equal to 1 from your graveyard to your hand.
- 6Resolve the Displacer Kitten trigger, blinking Skycoach Conductor, which'll enter prepared.
- 7Resolve All Aboard, blinking Krile.
- 8Repeat.
Legal formats
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Esper Sentinel
Ornithopter of Paradise
