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Rules guide · Instant

Lapse of CertaintyHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Conflux· February 6, 2009
Carte Magic Lapse of Certainty

Lapse of Certainty is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

How it works : Lapse of Certainty

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Approach of the Second Sun
+Vedalken Orrery
+Lapse of Certainty
#1

Approach of the Second Sun + Vedalken Orrery + Lapse of Certainty

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Vedalken Orrery.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Lapse of Certainty
+Leyline of Anticipation
#2

Approach of the Second Sun + Lapse of Certainty + Leyline of Anticipation

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Leyline of Anticipation.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Lapse of Certainty
+Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
#3

Approach of the Second Sun + Lapse of Certainty + Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Heliod, the Warped Eclipse.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Lapse of Certainty
+Tidal Barracuda
#4

Approach of the Second Sun + Lapse of Certainty + Tidal Barracuda

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Tidal Barracuda.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Lapse of Certainty
+High Fae Trickster
#5

Approach of the Second Sun + Lapse of Certainty + High Fae Trickster

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using High Fae Trickster.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Wizards of Thay
+Lapse of Certainty
#6

Approach of the Second Sun + Wizards of Thay + Lapse of Certainty

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Wizards of Thay.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Lapse of Certainty
+Gandalf, Friend of the Shire
#7

Approach of the Second Sun + Lapse of Certainty + Gandalf, Friend of the Shire

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Gandalf.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
Approach of the Second Sun
+Lapse of Certainty
+Whirlwing Stormbrood // Dynamic Soar
#8

Approach of the Second Sun + Lapse of Certainty + Whirlwing Stormbrood // Dynamic Soar

Win the game
  1. 1During the opponent's end step immediately before your turn, cast Approach of the Second Sun by paying {6}{W} using Whirlwing Stormbrood // Dynamic Soar.
  2. 2In response, cast Lapse of Certainty by paying its mana cost, putting Approach of the Sun on top of your library.
  3. 3In your draw step, draw Approach of the Second Sun.
  4. 4Cast Approach of the Second Sun by paying {6}{W}, winning the game.
03

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredhtlr
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