Loot, the Pathfinder is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Double strike, vigilance, haste Exhaust —,
: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust —
,
: Draw three cards. Exhaust —
,
: Loot deals 3 damage to any target.
How it works : Loot, the Pathfinder
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Exhaust abilities can be activated any time you could normally activate an ability.
No other card is named in this ruling.
- #2· Wizards of the Coast
If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.
No other card is named in this ruling.
- #3· Wizards of the Coast
If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Loot, the Pathfinder + Deadeye Navigator
- 1Activate Loot's first ability by paying
and tapping it, adding
if you do not have
in your mana pool, or
otherwise.
- 2Activate Loot by paying
, blinking it.
- 3When Loot enters the battlefield, Deadeye Navigator's soulbond ability triggers, repairing it and Loot.
- 4Repeat.
Legal formats
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